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ECF

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Everything posted by ECF

  1. Which we are adding support for shortly. Along with Ventrilo
  2. <table border="0" align="center" width="90%" cellpadding="3" cellspacing="1"><tr><td class="SmallText">Jaggl</td></tr><tr><td class="quote"> u dont need the port there? only the IP`? </td></tr></table> Just the IP.
  3. <table border="0" align="center" width="90%" cellpadding="3" cellspacing="1"><tr><td class="SmallText">Campus@IGS</td></tr><tr><td class="quote"> Just a little update to the above config file... I had to also change the following: <font color="red">sv.interfaceIP "" </font> to include the Server IP like this: <font color="blue">sv.interfaceIP "%serverip%" </font> Otherwise the server wouldn't show up in any lists. Cheers ~Steve </td></tr></table> Some people said they didn't need it, so I left it as it was. Personally we use it. Maybe I should edit the config I edited it. Guess it can't hurt to have it
  4. Nevermind I found it. I looks like it can be run fine. Just create a new game called shoutcast and make a default file link to the .ini file. It looks like you must specify an IP addy and port in the ini file, or specify a forwarder to another server. Both of these can be done. Leave the game compatibility set to nothing, and you will have start/stop ability + access to the ini file via the filemanager and FTP.
  5. Can you provide a link to the website so we can gather some info on it please? Thx
  6. ECF

    Request RTCW

    That's for ET. You looking for that or regular Wolfenstein AJ?
  7. Ghost recon is supported. Hopefully someone will post a config soon. Or you can allways create one on your own as well.
  8. Neither did I till I actually read it and saw it had what you were looking for
  9. http://forums.tcadmin.com/viewtopic.php?t=126 Use the top config in that thread.
  10. Sounds like a blocked port maybe. We run that exact config on our DOD pub (that's where it came from) and it runs and lists fine Whats the IP of the game?
  11. How about in the steam browser? And can you connect to it via direct ip?
  12. There are no files posted here. They are simply text pasted to the forums which you need to create a txt file from. I hate to be blunt, but no one is going to create all these config files posted here and zip them up for you.
  13. There is no such file to import. You can simply import the configs here or post a request for a game if you like. A game config takes about 3 minutes to create, less if you import and edit it.
  14. Yes, the database table could be pre-filled but then you would run into the problem that not everyone puts their files in the same place on thier servers. We designed it to be flexible, so every host can configure the games and file directories according to their needs. We see a lot of problems with newer hosts that simply don't know how to host the games they are offering. Which leads to many support tickets on our end asking how to host games basically. While we don't mind helping out, we do put those ticket on a lower priority than valid TCAdmin problem tickets. I fear people are looking for a point and click install right out of the box, which is not how TCAdmin was designed.
  15. Can't really create a pack since different people host differently, and the settings will be different for each user. Even the individual config files posted here 9 out of 10 times will need to be edited to fit a host in specific.
  16. The game has built in VOIP. The only thing you need to do is make sure you have it turned on in the serversettings.con file. Unless you are speaking of running VOIP on a seperate machine, other than the game server.
  17. Just keep in mind it's beta I will be releasing some documentation on it tonight as well.
  18. It's allready fixed in the beta update
  19. After some testing I have discovered that the panel will choke on the automation process due to this config not containing command lines. To work around this simply enter a blank space in each of the command line fields and save the config again.
  20. Copy and paste this to a text file and name it sof.txt. Then import it. <?xml version="1.0" standalone="yes"?> <GAME> <GAMEID>12</GAMEID> <NAME>Soldier of Fortune II</NAME> <SHORTNAME>SOF2</SHORTNAME> <DEFAULTPORT>20100</DEFAULTPORT> <DEFAULTQUERYPORT>20100</DEFAULTQUERYPORT> <DEFAULTRCONPORT>20100</DEFAULTRCONPORT> <FILESFOLDER>SOF2</FILESFOLDER> <RELATIVEEXECUTABLE>sof2mp.exe</RELATIVEEXECUTABLE> <RELATIVEWORKINGDIRECTORY>/</RELATIVEWORKINGDIRECTORY> <RELATIVEUSERFILES>/</RELATIVEUSERFILES> <INSTALLEDPATCH /> <DEFAULTCMDLINE>+set net_noipx 1 +set dedicated 2 +set net_port %serverport% +set sv_pure 0 +set com_hunkmegs 32 +set net_ip %serverip%</DEFAULTCMDLINE> <DEFAULTCUSTOMCMDLINE /> <PRIVATECMDLINE /> <PRIVATECUSTOMCMDLINE /> <COMPATIBILITY>12</COMPATIBILITY> <DEFAULTCONFIGFILES> <CONFIGFILE> <GAMEID>12</GAMEID> <CONTENTS>// *NOTE* any line that starts with // is ignored by the Quake engine. //Bot Support - uncomment to activate bot support //set bot_enable 1 // Server Config seta sv_hostname "%hostname%" Server Motd set server_motd0 "" //Server Message set g_messageEnabled "0" set g_messageStart "30" set g_messageInterval "20" //Game messages set g_message1 "" set g_message2 "" // Public Info sets "Administrator" "" sets "Clan" "" sets "Connection" "Multiple OC " sets "CPU" " Dual 2.8 ghz Xeons " sets "Email" "" sets "Hosted By" "" sets "IRC" " set IRC channel here " sets "Location" "" sets "Plug" "" sets "URL" "" sets username "NotForYouToKnow" //block out your computer account name seta sv_master1 "master.sof2.ravensoft.com" seta sv_minPing "0" //sets min ping value seta sv_maxping "200"//sets max ping value g_weaponOutfitting default: 1 desc: Determins the set of weapons a player respawns with during a pickup game. 0 = Default weapons (knife and pistol) 1 = Default weapons, plus AK74, Sniper, Shotgun seta sv_maxRate "7000" seta sv_maxclients "%slots%" // Please do not edit this value seta g_maxGameClients "%slots%" // Please do not edit this value // The maximum number of players that can actually join into the game. All other connected clients can only Spectate. seta sv_privateClients "0" // sv_privateClients and sv_privatePassword allow for private slots on the server. Example: If sv_maxclients = 16 and sv_privateClients = 2 then there will be 14 public slots and 2 private. seta g_gametype "tdm" //sets game type // dm=deathmatch, inf = infiltration, elim = elimination, tdm = Team deathmatch, seta fraglimit "60" // 0 = none// sets fraglimit zero disables this feature seta timelimit "0" // 0 = none//sets timelimit in minutes zero disables this feature seta g_roundtimelimit "4" //default setting is 5 // sets number of minutes a round will play before cycleing in inf& elim mode seta teamlimit "10" // 0 = none 8= default sets number of rounds a team must win before a map is cycled seta g_friendlyFire "0" // 0 = off, 1 = on //sets if you can kill your own teammates seta g_teamForceBalance "1"//force balanced teams 1 = on seta g_speed "330" //sets speed at which players will move 280 is the default setting //350 is more like sof 1 speeds seta g_respawnInvulnerability "3" //..default is 5 number of seconds your invulnerable when spawning seta g_followenemy "0" - //disallows following of enemies //when set to one you are only able to follow ememy players zero = team only seta g_forcefollow "1" - //0 =disallow free float ghost mode seta g_availableWeapons 2222222222222 // that will turn off the rocket and grenade launcher (each number represents a weapon). 2 means that its available in pickup games (deathmatch) as well as non pickup games (infiltration), 1 means its only available in pickup games, and 0 means not available at all. //*** Passwords *** seta rconpassword "%rconpassword%" // Remote administration password. seta sv_privatepassword "%privatepassword%" // Password for private slots on server. //seta g_password "" // Used to password protect the server. //*** Server Settings *** seta g_allowvote "0" // 0 = off, 1 = on seta g_voteduration "99" //sets number of seconds vote will be active seta sv_allowdownload "1" // 0 = off, 1 = on seta g_inactivity "600" // Number of seconds before an inactive player is kicked. seta g_timeouttospec "60" //sets time in seconds an inactive player is sent into spectator mode seta g_suicidepenalty "-2"// sets the amount of score lost for killing yourself seta g_teamkillpenalty "-1" //sets the amount of score lost for killing a team mate //*** Map Rotation *** seta sv_mapcycle "tdm.mapcycle" mapcycle </CONTENTS> <DESCRIPTION>Contains server configuration data</DESCRIPTION> <DISPLAYNAME>Server.cfg File</DISPLAYNAME> <RELATIVEPATH>/server.cfg</RELATIVEPATH> </CONFIGFILE> </DEFAULTCONFIGFILES> <RCONCOMMANDS /> </GAME>
  21. I just came across a setting that might effect things. sv.internet in the serversettings.con file Looks like it may set to internet or lan. The config I posted is set to 0. So if you have problems seeing the server change it to 1 and restart.
  22. Here is a generic BF2 config file! Enjoy it! I will catch you all online playing tonight I hope <div class="pre"><pre><?xml version="1.0" standalone="yes"?> <GAME> <GAMEID>TC4327478281645</GAMEID> <NAME>Battlefield 2 Demo</NAME> <SHORTNAME>BF2DEMO</SHORTNAME> <DEFAULTPORT>16567</DEFAULTPORT> <DEFAULTQUERYPORT>29900</DEFAULTQUERYPORT> <DEFAULTRCONPORT>16567</DEFAULTRCONPORT> <FILESFOLDER>BF2DEMO</FILESFOLDER> <RELATIVEEXECUTABLE>bf2_w32ded.exe</RELATIVEEXECUTABLE> <RELATIVEWORKINGDIRECTORY>/</RELATIVEWORKINGDIRECTORY> <RELATIVEUSERFILES>/</RELATIVEUSERFILES> <INSTALLEDPATCH /> <DEFAULTCMDLINE /> <DEFAULTCUSTOMCMDLINE /> <PRIVATECMDLINE /> <PRIVATECUSTOMCMDLINE /> <COMPATIBILITY>6</COMPATIBILITY> <DEFAULTCONFIGFILES> <CONFIGFILE> <GAMEID>TC4327478281645</GAMEID> <CONTENTS>sv.serverName "%hostname" sv.password "%privatepassword%" sv.internet 0 sv.bandwidthChoke 0 sv.serverIP "%serverip%" sv.serverPort %serverport% sv.welcomeMessage "" sv.punkBuster 1 sv.allowFreeCam 0 sv.allowExternalViews 1 sv.allowNoseCam 1 sv.hitIndicator 1 sv.maxPlayers %slots% sv.numPlayersNeededToStart 2 sv.notEnoughPlayersRestartDelay 15 sv.startDelay 15 sv.endDelay 15 sv.spawnTime 15 sv.manDownTime 15 sv.endOfRoundDelay 15 sv.ticketRatio 100 sv.roundsPerMap 3 sv.timeLimit 0 sv.scoreLimit 0 sv.soldierFriendlyFire 100 sv.vehicleFriendlyFire 100 sv.soldierSplashFriendlyFire 100 sv.vehicleSplashFriendlyFire 100 sv.tkPunishEnabled 1 sv.tkNumPunishToKick 3 sv.tkPunishByDefault 0 sv.votingEnabled 1 sv.voteTime 90 sv.minPlayersForVoting 2 sv.gameSpyPort 29900 sv.allowNATNegotiation 0 sv.interfaceIP "" sv.autoRecord 0 sv.demoIndexURL http:// sv.demoDownloadURL http:// sv.autoDemoHook "adminutils/demo/rotate_demo.exe" sv.demoQuality 1 sv.adminScript "default" sv.timeBeforeRestartMap 30 sv.autoBalanceTeam 0 sv.teamRatioPercent 100 sv.voipEnabled 1 sv.voipQuality 3 sv.voipServerRemote 0 sv.voipServerRemoteIP "" sv.voipServerPort 55125 sv.voipBFClientPort 55123 sv.voipBFServerPort 55124 sv.voipSharedPassword "" sv.useGlobalRank 1 sv.useGlobalUnlocks 1 sv.sponsorText "" sv.sponsorLogoURL "" sv.communityLogoURL "" sv.radioSpamInterval 6 sv.radioMaxSpamFlagCount 6 sv.radioBlockedDurationTime 30 </CONTENTS> <DESCRIPTION /> <DISPLAYNAME>Server Settings File</DISPLAYNAME> <RELATIVEPATH>/mods/bf2/settings/serversettings.con</RELATIVEPATH> </CONFIGFILE> </DEFAULTCONFIGFILES> <RCONCOMMANDS /> </GAME></pre></div>
  23. <table border="0" align="center" width="90%" cellpadding="3" cellspacing="1"><tr><td class="SmallText">Dr. Kitteny Berk</td></tr><tr><td class="quote"> seeing as everyone else is too lazy give me a few hours and i'll get one sorted </td></tr></table> Thx Doc! I was about to download everything and do it. Saved me some time
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