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Jus61

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Everything posted by Jus61

  1. Venice Unleashed - Battlefield 3 Dedicated Server would be enough without the REALITY MOD! https://veniceunleashed.net/
  2. I also pay for the creation of the config!
  3. does anyone have a config for BATTLEFIELD 3 REALITY MOD ? https://docs.veniceunleashed.net/hosting/setup-win/
  4. In Task Manager, the task is terminated immediately!
  5. Error The service could not be started. SquadGame.log
  6. Has anyone a current config for Squad 3.0 ???
  7. Does anyone already have a config for the game Dysterra ? https://store.steampowered.com/app/1527890/Dysterra/
  8. Does anyone already have a config for the game Vintage Story https://www.vintagestory.at/ https://wiki.vintagestory.at/index.php?title=Setting_up_a_Multiplayer_Server
  9. "It uses more ram" ?????
  10. View File ARMA Reforge Installation: Download the config Go to TCAdmin > System > Settings > Game & Voice Hosting > Game & Other Voice Servers > Import Save the config as a new config or chose "Overwrite existing config" if you which to overwrite your current config. Remember to select in the 'Update Game' field if you do Leave all other settings Submitter Jus61 Submitted 5/18/2022 Category Game Configs  
  11. Does anyone have the config for ARMA reforge???
  12. Mono path[0] = 'T:/TCAFiles/Users/admin/47/DedicatedServer/EmpyrionDedicated_Data/Managed' Mono config path = 'T:/TCAFiles/Users/admin/47/DedicatedServer/MonoBleedingEdge/etc' Initialize engine version: 2021.1.17f1 (03b40fe07a36) [Subsystems] Discovering subsystems at path T:/TCAFiles/Users/admin/47/DedicatedServer/EmpyrionDedicated_Data/UnitySubsystems Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly - Completed reload, in 0.068 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported. ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) UnloadTime: 0.479500 ms 26-06:00:30.137 08_00 -LOG- Args: T:\TCAFiles\Users\admin\47\DedicatedServer\EmpyrionDedicated.exe -batchmode -nographics -dedicated EmpyrionConfig.yaml -logFile ../Logs/3512/Dedicated_211014-210136-36.log 26-06:00:30.154 08_00 -LOG- Dedi log path = T:\TCAFiles\Users\admin\47\DedicatedServer\EmpyrionDedicated_Data\..\..\Logs\3512 26-06:00:30.195 08_00 -LOG- ************************************************************************* 26-06:00:30.195 08_00 -LOG- Dedicated Server Empyrion - Galactic Survival 26-06:00:30.195 08_00 -LOG- Version: v1.7.9 26-06:00:30.195 08_00 -LOG- Build: 3724 26-06:00:30.195 08_00 -LOG- Platform: Win, 64 Bit 26-06:00:30.196 08_00 -LOG- OS: Windows 10 (10.0.17763) 64bit 26-06:00:30.196 08_00 -LOG- DRAM: 130982 26-06:00:30.196 08_00 -LOG- CPU: AMD Ryzen 9 3900 12-Core Processor 26-06:00:30.196 08_00 -LOG- Freq: 3094 26-06:00:30.196 08_00 -LOG- Cores: 24 26-06:00:30.196 08_00 -LOG- Gfx: Null Device 26-06:00:30.196 08_00 -LOG- VRAM: 128 26-06:00:30.197 08_00 -LOG- SL: 5 26-06:00:30.197 08_00 -LOG- Force DX9: False 26-06:00:30.197 08_00 -LOG- Instancing: False 26-06:00:30.198 08_00 -LOG- TimeZone: +02:00 26-06:00:30.198 08_00 -LOG- Culture: de-DE 26-06:00:30.198 08_00 -LOG- Last build: 3724 26-06:00:30.198 08_00 -LOG- Dedicated server build 26-06:00:30.200 08_00 -LOG- Build: Release (addressHandle) 26-06:00:30.200 08_00 -LOG- MainThreadId: 11892 26-06:00:30.200 08_00 -LOG- ************************************************************************* 26-06:00:30.201 08_00 -LOG- Limiting the number of worker threads on a dedicated server to 8 26-06:00:30.367 08_00 -LOG- Loading file 'T:\TCAFiles\Users\admin\47\DedicatedServer/../EmpyrionConfig.yaml' 26-06:00:30.420 08_00 -ERR- YamlDotNet: Exception when trying to deserialize from 'T:\TCAFiles\Users\admin\47\DedicatedServer/../EmpyrionConfig.yaml' 26-06:00:30.425 08_00 -EXC- YamlDotNet.Core.YamlException: (Line: 6, Col: 15, Idx: 225) - (Line: 6, Col: 15, Idx: 225): No node deserializer was able to deserialize the node into type System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 at YamlDotNet.Serialization.ValueDeserializers.NodeValueDeserializer.DeserializeValue (YamlDotNet.Core.IParser parser, System.Type expectedType, YamlDotNet.Serialization.Utilities.SerializerState state, YamlDotNet.Serialization.IValueDeserializer nestedObjectDeserializer) [0x000c0] in <b6723ca1a1d1438d86c7787c4ef6ea38>:0 at YamlDotNet.Serialization.ValueDeserializers.AliasValueDeserializer.DeserializeValue (YamlDotNet.Core.IParser parser, System.Type expectedType, YamlDotNet.Serialization.Utilities.SerializerState state, YamlDotNet.Serialization.IValueDeserializer nestedObjectDeserializer) [0x0006e] in <b6723ca1a1d1438d86c7787c4ef6ea38>:0 at YamlDotNet.Serialization.ValueDeserializers.NodeValueDeserializer+<>c__DisplayClass3_0.<DeserializeValue>b__0 (YamlDotNet.Core.IParser r, System.Type t) [0x00000] in <b6723ca1a1d1438d86c7787c4ef6ea38>:0 at YamlDotNet.Serialization.NodeDeserializers.ObjectNodeDeserializer.YamlDotNet.Serialization.INodeDeserializer.Deserialize (YamlDotNet.Core.IParser parser, System.Type expectedType, System.Func`3[T1,T2,TResult] nestedObjectDeserializer, System.Object& value) [0x0006b] in <b6723ca1a1d1438d86c7787c4ef6ea38>:0 at YamlDotNet.Serialization.ValueDeserializers.NodeValueDeserializer.DeserializeValue (YamlDotNet.Core.IParser parser, System.Type expectedType, YamlDotNet.Serialization.Utilities.SerializerState state, YamlDotNet.Serialization.IValueDeserializer nestedObjectDeserializer) [0x00082] in <b6723ca1a1d1438d86c7787c4ef6ea38>:0 at YamlDotNet.Serialization.ValueDeserializers.AliasValueDeserializer.DeserializeValue (YamlDotNet.Core.IParser parser, System.Type expectedType, YamlDotNet.Serialization.Utilities.SerializerState state, YamlDotNet.Serialization.IValueDeserializer nestedObjectDeserializer) [0x0006e] in <b6723ca1a1d1438d86c7787c4ef6ea38>:0 at YamlDotNet.Serialization.ValueDeserializers.NodeValueDeserializer+<>c__DisplayClass3_0.<DeserializeValue>b__0 (YamlDotNet.Core.IParser r, System.Type t) [0x00000] in <b6723ca1a1d1438d86c7787c4ef6ea38>:0 at YamlDotNet.Serialization.NodeDeserializers.ObjectNodeDeserializer.YamlDotNet.Serialization.INodeDeserializer.Deserialize (YamlDotNet.Core.IParser parser, System.Type expectedType, System.Func`3[T1,T2,TResult] nestedObjectDeserializer, System.Object& value) [0x0006b] in <b6723ca1a1d1438d86c7787c4ef6ea38>:0 at YamlDotNet.Serialization.ValueDeserializers.NodeValueDeserializer.DeserializeValue (YamlDotNet.Core.IParser parser, System.Type expectedType, YamlDotNet.Serialization.Utilities.SerializerState state, YamlDotNet.Serialization.IValueDeserializer nestedObjectDeserializer) [0x00082] in <b6723ca1a1d1438d86c7787c4ef6ea38>:0 at YamlDotNet.Serialization.ValueDeserializers.AliasValueDeserializer.DeserializeValue (YamlDotNet.Core.IParser parser, System.Type expectedType, YamlDotNet.Serialization.Utilities.SerializerState state, YamlDotNet.Serialization.IValueDeserializer nestedObjectDeserializer) [0x0006e] in <b6723ca1a1d1438d86c7787c4ef6ea38>:0 at YamlDotNet.Serialization.Deserializer.Deserialize (YamlDotNet.Core.IParser parser, System.Type type) [0x0004e] in <b6723ca1a1d1438d86c7787c4ef6ea38>:0 at YamlDotNet.Serialization.Deserializer.Deserialize (System.IO.TextReader input, System.Type type) [0x00007] in <b6723ca1a1d1438d86c7787c4ef6ea38>:0 at YamlDotNet.Serialization.Deserializer.Deserialize[T] (System.IO.TextReader input) [0x00000] in <b6723ca1a1d1438d86c7787c4ef6ea38>:0 at Assembly-CSharp.ProcessContext.FormatToolbar[A] (System.String , System.Boolean& , System.Boolean ) [0x00019] in <1f184b2f9c7e45708304b8fc42f66ec1>:0 26-06:00:30.425 08_00 -LOG- Make sure your config file is updated to the current server version - Startup aborted! 26-06:00:31.020 08_00 -LOG- Save game version v1.7.9, Build 3724 26-06:00:31.712 08_00 -LOG- Loading 1376 BP headers took 267ms 26-06:00:31.712 08_00 -LOG- Game dat file loaded 26-06:00:31.878 08_00 -LOG- Loaded sector file T:\TCAFiles\Users\admin\47\DedicatedServer/../Saves/Games/New Game/Sectors/Sectors.yaml with 30 playfields, needed 113ms 26-06:00:32.069 08_00 -LOG- Generating stars=15144 took 189 26-06:00:32.069 08_00 -LOG- Faction statistics enabled 26-06:00:32.069 08_00 -LOG- Mode=parentCancel, GameSeed=0, UniqueId=1433724308, EntityId=1001 26-06:00:32.074 08_00 -LOG- Task Type=windowID ThreadId=6948 ManagedId=5 26-06:00:32.134 08_00 -LOG- Start Game 26-06:00:32.134 08_00 -LOG- Server started listening on port 30000 26-06:00:32.196 08_00 -LOG- Now listening for PfServers on port 30003 26-06:00:32.196 08_00 -LOG- Thread 'SortOptions1' ThreadId=5172 ManagedId=6 26-06:00:32.329 08_00 -LOG- Ending listening thread... 26-06:00:32.399 08_00 -LOG- Done cleaning up 26-06:00:32.450 08_00 -LOG- Task Type=windowID ThreadId=9112 ManagedId=7 Setting up 12 worker threads for Enlighten. Thread -> id: 240c -> priority: 1 Thread -> id: 2294 -> priority: 1 Thread -> id: 2ad4 -> priority: 1 Thread -> id: 225c -> priority: 1 Thread -> id: 23e0 -> priority: 1 Thread -> id: 22c4 -> priority: 1 Thread -> id: 34e4 -> priority: 1 Thread -> id: 3364 -> priority: 1 Thread -> id: 2094 -> priority: 1 Thread -> id: 26d4 -> priority: 1 Thread -> id: 1194 -> priority: 1 Thread -> id: 2420 -> priority: 1
  13. Hmmmm I have imported the xml and wanted to start a server without making any changes but I always get the error: The service could not be started.
  14. Does anyone have an actual tool for the creation of a 11x11 map??
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