skunk42 Posted August 23, 2012 Share Posted August 23, 2012 hi, file CSGO update , with the right commands to launch.CSGO - Linux.xml Link to comment Share on other sites More sharing options...
Profanity Posted August 24, 2012 Share Posted August 24, 2012 (edited) hi, file CSGO update , with the right commands to launch. Do you have a windows version? I was told to come here, i have Tcadmin and i have downloaded the game files, i was told i now need a script to get Tcadmin to recognise the csgo game within tcadmin itself. I have added the game files from SteamCMD to the TCAFiles games folder, now i am unsure of the next set. Could someone please advice me? As i cant find the information i need here: https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers I am now at a point where i need: Game Port: Query Port: RCon Port: Query Protocol: Any Advice on those 4 above? Edited August 24, 2012 by Profanity Link to comment Share on other sites More sharing options...
Chegy Posted August 25, 2012 Share Posted August 25, 2012 In my case, maxplayers is overwritten. Link to comment Share on other sites More sharing options...
Spitfire Posted August 25, 2012 Share Posted August 25, 2012 How do you update the servers on TCA From a clients point of view? Link to comment Share on other sites More sharing options...
Kenrin Posted August 25, 2012 Share Posted August 25, 2012 go to general settings, set your default steam account. then on the manage server screen hit steam update. They just updated that last night. Cheers Link to comment Share on other sites More sharing options...
CobbyJUK Posted August 26, 2012 Share Posted August 26, 2012 How do you update the servers on TCA From a clients point of view? via the batch update, thats how i do it. Link to comment Share on other sites More sharing options...
votick Posted August 26, 2012 Share Posted August 26, 2012 (edited) go to general settings, set your default steam account. then on the manage server screen hit steam update. They just updated that last night. Cheers Yeah this is great. as batch update wasn't working for us. However do you need a steam account with cs:go on it or was that just for beta, currently it has my personal steam account. EDIT: Created a new steam account just for tcadmin and works fine. Edited August 26, 2012 by votick Link to comment Share on other sites More sharing options...
WolwX Posted August 28, 2012 Share Posted August 28, 2012 valve released a patch for autoupdate: i was able to create the script to auto-login, but then i have no idea how to set the force_install_dir for every client in steamcmd .txt, anyone has feedback for this? Regards in advance. That's interesting, this is included into tcadmin v2 ? Link to comment Share on other sites More sharing options...
zelatech Posted August 29, 2012 Share Posted August 29, 2012 @WolwX you can now update directly every game server using the last version of tcadmin and a steam account. Link to comment Share on other sites More sharing options...
Ryan_Hemsley Posted August 29, 2012 Share Posted August 29, 2012 Hi, When one of my clients makes their own commandline. The slots go to 10 slots by default "competitive" { "value" "1" "nameID" "#SFUI_GameModeCompetitive" "descID" "#SFUI_GameModeCompetitiveDesc" "matchmakingvalue" "competitive" "uid" "2" "maxplayers" "10" "gungametrbomb" { "value" "1" "nameID" "#SFUI_GameModeGGBomb" "descID" "#SFUI_GameModeGGBombDesc" "matchmakingvalue" "competitive" "uid" "12" "maxplayers" "10" Is there a way to fix that? Link to comment Share on other sites More sharing options...
Spitfire Posted August 29, 2012 Share Posted August 29, 2012 Hi, When one of my clients makes their own commandline. The slots go to 10 slots by default "competitive" { "value" "1" "nameID" "#SFUI_GameModeCompetitive" "descID" "#SFUI_GameModeCompetitiveDesc" "matchmakingvalue" "competitive" "uid" "2" "maxplayers" "10" "gungametrbomb" { "value" "1" "nameID" "#SFUI_GameModeGGBomb" "descID" "#SFUI_GameModeGGBombDesc" "matchmakingvalue" "competitive" "uid" "12" "maxplayers" "10" Is there a way to fix that? In the command line use -maxplayers_override instead of maxplayers Link to comment Share on other sites More sharing options...
Ryan_Hemsley Posted August 29, 2012 Share Posted August 29, 2012 (edited) In the command line use -maxplayers_override instead of maxplayers srcds -game csgo -console -usercon +game_type 0 +game_mode 0 -maxplayers_override $[service.Slots] +exec server.cfg +mapgroup mg_allclassic +map de_dust -ip $[service.IpAddress] -port $[service.GamePort] Edited August 29, 2012 by Ryan_Hemsley Take off Tickrate Link to comment Share on other sites More sharing options...
Ryan_Hemsley Posted August 29, 2012 Share Posted August 29, 2012 Also Do you know why I get this? Here is the commandline srcds -game csgo -console -usercon -maxplayers_override 24 +exec server.cfg -ip 119.252.190.39 -port 27065 100 +game_mode 0 +game_type 0 +mapgroup +map surf_greatriver_remix_csgo_r2 Link to comment Share on other sites More sharing options...
Bubka3 Posted August 30, 2012 Share Posted August 30, 2012 srcds -game csgo -console -usercon +game_type 0 +game_mode 0 -maxplayers_override $[service.Slots] +exec server.cfg +mapgroup mg_allclassic +map de_dust -ip $[service.IpAddress] -port $[service.GamePort] I'm pretty sure mg_allclassic is not a mapgroup anymore, but don't quote me on it. srcds -game csgo -console -usercon -maxplayers_override 24 +exec server.cfg -ip 119.252.190.39 -port 27065 100 +game_mode 0 +game_type 0 +mapgroup +map surf_greatriver_remix_csgo_r2 You have no mapgroup set. Link to comment Share on other sites More sharing options...
kaosx Posted August 30, 2012 Share Posted August 30, 2012 there is no mg_claccis any more its mg_bomb or mg_bomb_se here is my gameservermodes.txt "GameModes_Server.txt" { "gameTypes" { "classic" { "gameModes" { "casual" { "maxplayers" "16" } "competitive" { "maxplayers" "10" "convars" { "hostname" "..." "rcon_password" "..." } "mapgroupsMP" { "mg_bomb" "" "mg_csgo" "" } } } } "gungame" { "gameModes" { "gungameprogressive" { "maxplayers" "16" } "gungametrbomb" { "maxplayers" "16" } } } } "mapgroups" { "mg_bomb" { "imagename" "mapgroup-bomb" "nameID" "#SFUI_Mapgroup_bomb" "name" "mg_bomb" "maps" { "de_aztec" "" "de_dust" "" "de_dust2" "" "de_inferno" "" "de_nuke" "" "de_train" "" } } "mg_csgo" { "imagename" "mapgroup-csgo" "nameID" "#SFUI_Mapgroup_csgo" "name" "mg_csgo" "maps" { "aim_map" "" "aim_map2" "" "de_aztec_se" "" "de_dust_se" "" "de_dust2_se" "" "de_inferno_se" "" "de_nuke_se" "" "de_nuke_ve" "" "de_train_se" "" } } } "maps" { "aim_map" { "nameID" "#SFUI_Map_aim_map" "name" "aim_map" "imagename" "map-aim_map-overall" "t_arms" "models/weapons/t_arms_separatist.mdl" "t_models" { "tm_separatist" "" "tm_separatist_variantA" "" "tm_separatist_variantB" "" "tm_separatist_variantC" "" "tm_separatist_variantD" "" } "ct_arms" "models/weapons/ct_arms_idf.mdl" "ct_models" { "ctm_idf" "" "ctm_idf_variantB" "" "ctm_idf_variantC" "" "ctm_idf_variantD" "" "ctm_idf_variantE" "" } } "aim_map2" { "nameID" "#SFUI_Map_aim_map2" "name" "aim_map2" "imagename" "map-aim_map2-overall" "t_arms" "models/weapons/t_arms_separatist.mdl" "t_models" { "tm_separatist" "" "tm_separatist_variantA" "" "tm_separatist_variantB" "" "tm_separatist_variantC" "" "tm_separatist_variantD" "" } "ct_arms" "models/weapons/ct_arms_idf.mdl" "ct_models" { "ctm_idf" "" "ctm_idf_variantB" "" "ctm_idf_variantC" "" "ctm_idf_variantD" "" "ctm_idf_variantE" "" } } "de_aztec" { "nameID" "#SFUI_Map_de_aztec" "name" "de_aztec" "imagename" "map-aztec-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_aztec_se" { "nameID" "#SFUI_Map_de_aztec_se" "name" "de_aztec_se" "imagename" "map-aztec-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_dust" { "nameID" "#SFUI_Map_de_dust" "name" "de_dust" "imagename" "map-dust-overall" "t_arms" "models/weapons/t_arms.mdl" "t_models" { "tm_leet_variantA" "" "tm_leet_variantB" "" "tm_leet_variantC" "" "tm_leet_variantD" "" "tm_leet_variantE" "" } "ct_arms" "models/weapons/ct_arms_idf.mdl" "ct_models" { "ctm_idf" "" "ctm_idf_variantB" "" "ctm_idf_variantC" "" "ctm_idf_variantD" "" "ctm_idf_variantE" "" } } "de_dust_se" { "nameID" "#SFUI_Map_de_dust_se" "name" "de_dust_se" "imagename" "map-dust-overall" "t_arms" "models/weapons/t_arms.mdl" "t_models" { "tm_leet_variantA" "" "tm_leet_variantB" "" "tm_leet_variantC" "" "tm_leet_variantD" "" "tm_leet_variantE" "" } "ct_arms" "models/weapons/ct_arms_idf.mdl" "ct_models" { "ctm_idf" "" "ctm_idf_variantB" "" "ctm_idf_variantC" "" "ctm_idf_variantD" "" "ctm_idf_variantE" "" } } "de_dust2" { "nameID" "#SFUI_Map_de_dust2" "name" "de_dust2" "imagename" "map-dust2-overall" "t_arms" "models/weapons/t_arms.mdl" "t_models" { "tm_leet_variantA" "" "tm_leet_variantB" "" "tm_leet_variantC" "" "tm_leet_variantD" "" "tm_leet_variantE" "" } "ct_arms" "models/weapons/ct_arms_idf.mdl" "ct_models" { "ctm_idf" "" "ctm_idf_variantB" "" "ctm_idf_variantC" "" "ctm_idf_variantD" "" "ctm_idf_variantE" "" } } "de_dust2_se" { "nameID" "#SFUI_Map_de_dust2_se" "name" "de_dust2_se" "imagename" "map-dust2-overall" "t_arms" "models/weapons/t_arms.mdl" "t_models" { "tm_leet_variantA" "" "tm_leet_variantB" "" "tm_leet_variantC" "" "tm_leet_variantD" "" "tm_leet_variantE" "" } "ct_arms" "models/weapons/ct_arms_idf.mdl" "ct_models" { "ctm_idf" "" "ctm_idf_variantB" "" "ctm_idf_variantC" "" "ctm_idf_variantD" "" "ctm_idf_variantE" "" } } "de_inferno" { "nameID" "#SFUI_Map_de_inferno" "name" "de_inferno" "imagename" "map-inferno-overall" "t_arms" "models/weapons/t_arms_separatist.mdl" "t_models" { "tm_separatist" "" "tm_separatist_variantA" "" "tm_separatist_variantB" "" "tm_separatist_variantC" "" "tm_separatist_variantD" "" } "ct_arms" "models/weapons/ct_arms_sas.mdl" "ct_models" { "ctm_sas_variantA" "" "ctm_sas_variantB" "" "ctm_sas_variantC" "" "ctm_sas_variantD" "" "ctm_sas" "" } } "de_inferno_se" { "nameID" "#SFUI_Map_de_inferno_se" "name" "de_inferno_se" "imagename" "map-inferno-overall" "t_arms" "models/weapons/t_arms_separatist.mdl" "t_models" { "tm_separatist" "" "tm_separatist_variantA" "" "tm_separatist_variantB" "" "tm_separatist_variantC" "" "tm_separatist_variantD" "" } "ct_arms" "models/weapons/ct_arms_sas.mdl" "ct_models" { "ctm_sas_variantA" "" "ctm_sas_variantB" "" "ctm_sas_variantC" "" "ctm_sas_variantD" "" "ctm_sas" "" } } "de_nuke" { "nameID" "#SFUI_Map_de_nuke" "name" "de_nuke" "imagename" "map-nuke-overall" "t_arms" "models/weapons/t_arms_balkan.mdl" "t_models" { "tm_balkan_variantA" "" "tm_balkan_variantB" "" "tm_balkan_variantC" "" "tm_balkan_variantD" "" "tm_balkan_variantE" "" } "ct_arms" "models/weapons/ct_arms_sas.mdl" "ct_models" { "ctm_sas_variantA" "" "ctm_sas_variantB" "" "ctm_sas_variantC" "" "ctm_sas_variantD" "" "ctm_sas" "" } } "de_nuke_se" { "nameID" "#SFUI_Map_de_nuke_se" "name" "de_nuke_se" "imagename" "map-nuke-overall" "t_arms" "models/weapons/t_arms_balkan.mdl" "t_models" { "tm_balkan_variantA" "" "tm_balkan_variantB" "" "tm_balkan_variantC" "" "tm_balkan_variantD" "" "tm_balkan_variantE" "" } "ct_arms" "models/weapons/ct_arms_sas.mdl" "ct_models" { "ctm_sas_variantA" "" "ctm_sas_variantB" "" "ctm_sas_variantC" "" "ctm_sas_variantD" "" "ctm_sas" "" } } "de_nuke_ve" { "nameID" "#SFUI_Map_de_nuke_ve" "name" "de_nuke_ve" "imagename" "map-nuke-overall" "t_arms" "models/weapons/t_arms_balkan.mdl" "t_models" { "tm_balkan_variantA" "" "tm_balkan_variantB" "" "tm_balkan_variantC" "" "tm_balkan_variantD" "" "tm_balkan_variantE" "" } "ct_arms" "models/weapons/ct_arms_sas.mdl" "ct_models" { "ctm_sas_variantA" "" "ctm_sas_variantB" "" "ctm_sas_variantC" "" "ctm_sas_variantD" "" "ctm_sas" "" } } "de_train" { "nameID" "#SFUI_Map_de_train" "name" "de_train" "imagename" "map-train-overall" "t_arms" "models/weapons/t_arms_balkan.mdl" "t_models" { "tm_balkan_variantA" "" "tm_balkan_variantB" "" "tm_balkan_variantC" "" "tm_balkan_variantD" "" "tm_balkan_variantE" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_train_se" { "nameID" "#SFUI_Map_de_train_se" "name" "de_train_se" "imagename" "map-train-overall" "t_arms" "models/weapons/t_arms_balkan.mdl" "t_models" { "tm_balkan_variantA" "" "tm_balkan_variantB" "" "tm_balkan_variantC" "" "tm_balkan_variantD" "" "tm_balkan_variantE" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } } } mapcycle.txt Sor for example my command line is srcds.exe srcds -game csgo -console -usercon +game_type 0 +game_mode 1 -maxplayers_override 10 +exec server.cfg +mapgroup mg_csgo +map de_dust2_se -ip 119.252.191.121 -port 27015 Link to comment Share on other sites More sharing options...
Ryan_Hemsley Posted August 30, 2012 Share Posted August 30, 2012 Hi, For me I only have csgo\cfg\server.cfg Link to comment Share on other sites More sharing options...
Bubka3 Posted August 30, 2012 Share Posted August 30, 2012 For me I only have csgo\cfg\server.cfg You have a gamemode.txt. You should make a gamemode_server.txt. You cannot change all the values from server.cfg so. Link to comment Share on other sites More sharing options...
Spitfire Posted August 30, 2012 Share Posted August 30, 2012 Has anyone managed to get the map de_nuke_ve working When i join the server to download it from my Fast DL - im getting ] rcon changelevel de_nuke_ve L 08/30/2012 - 14:57:20: rcon from "94.6.18.73:55928": command "changelevel de_nuke_ve" ApplyGameSettings: Invalid mapgroup name Counter-Strike: Global Offensive Map: de_nuke_ve Players: 1 (0 bots) / 12 humans Build: 5038 Server Number: 3 SignalXWriteOpportunity(3) Host_Error: Server sent bogus string index 1024 for table modelprecache My Gamemodes_Server.txt // This file was created on the 30-8-2012 at 2:7:57 // with the help of me --> the Gamemodeshelper <-- // You can still edit this file, but keep in mind that I might not be able to open the file again to edit it! "GameModes_Server.txt" { "gameTypes" { "classic" { "gameModes" { "casual" { "maxplayers" "20" } "competitive" { "maxplayers" "12" "convars" { } "mapgroupsMP" { "mg_bomb" "" } } } } "gungame" { "gameModes" { "gungameprogressive" { "maxplayers" "20" } "gungametrbomb" { "maxplayers" "20" } } } } "mapgroups" { "mg_bomb" { "imagename" "mapgroup-custom1" "nameID" "#SFUI_Mapgroup_mg_esl" "name" "mg_bomb" "maps" { "de_aztec_se" "" "de_aztec_lg" "" "de_dust_se" "" "de_dust2_se" "" "de_inferno_se" "" "de_mirage_csgo" "" "de_nuke_se" "" "de_nuke_ve" "" } } } "maps" { "de_dust_se" { "nameID" "#SFUI_Map_de_dust_se" "name" "de_dust_se" "imagename" "map-custom1-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_dust2_se" { "nameID" "#SFUI_Map_de_dust2_se" "name" "de_dust2_se" "imagename" "map-custom2-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_nuke_se" { "nameID" "#SFUI_Map_de_nuke_se" "name" "de_nuke_se" "imagename" "map-custom3-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_nuke_ve" { "nameID" "#SFUI_Map_de_nuke_ve" "name" "de_nuke_ve" "imagename" "map-custom4-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_inferno_se" { "nameID" "#SFUI_Map_de_inferno_se" "name" "de_inferno_se" "imagename" "map-custom5-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_aztec_se" { "nameID" "#SFUI_Map_de_aztec_se" "name" "de_aztec_se" "imagename" "map-custom6-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_aztec_lg" { "nameID" "#SFUI_Map_de_aztec_lg" "name" "de_aztec_lg" "imagename" "map-custom7-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_mirage_csgo" { "nameID" "#SFUI_Map_de_mirage_csgo" "name" "de_mirage_csgo" "imagename" "map-custom8-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } } } my Servers Command Line srcds -game csgo -console -usercon +game_type 0 +game_mode 1 +maxplayers 12 +exec server.cfg +mapgroup mg_bomb +map de_aztec_lg -ip 85.131.163.222 -port 27030 -tickrate 128 +fps_max 0 Note : The starting map de_aztec_lg works fine - when i change the map to nuke_ve it errors as above Can anyone assist? 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Bubka3 Posted August 30, 2012 Share Posted August 30, 2012 Can you try naming the map: de_nuke-ve and see if it works? Link to comment Share on other sites More sharing options...
kaosx Posted August 30, 2012 Share Posted August 30, 2012 it need to be like this byt there are some renderng error the rails in ramp room look pink "de_nuke-ve" { "nameID" "#SFUI_Map_de_nuke-ve" "name" "de_nuke-ve" "imagename" "map-nuke-overall" "t_arms" "models/weapons/t_arms_balkan.mdl" "t_models" { "tm_balkan_variantA" "" "tm_balkan_variantB" "" "tm_balkan_variantC" "" "tm_balkan_variantD" "" "tm_balkan_variantE" "" } "ct_arms" "models/weapons/ct_arms_sas.mdl" "ct_models" { "ctm_sas_variantA" "" "ctm_sas_variantB" "" "ctm_sas_variantC" "" "ctm_sas_variantD" "" "ctm_sas" "" Link to comment Share on other sites More sharing options...
Spitfire Posted August 30, 2012 Share Posted August 30, 2012 Still Erroring - See Below : ] rcon changelevel de_nuke-ve L 08/30/2012 - 23:08:25: rcon from "94.6.18.73:62386": command "changelevel de_nuke-ve" ApplyGameSettings: Invalid mapgroup name Counter-Strike: Global Offensive Map: de_nuke-ve Players: 2 (0 bots) / 12 humans Build: 5038 Server Number: 4 SignalXWriteOpportunity(3) Host_Error: Server sent bogus string index 1024 for table modelprecache GameModes_Server.txt // This file was created on the 30-8-2012 at 2:7:57 // with the help of me --> the Gamemodeshelper <-- // You can still edit this file, but keep in mind that I might not be able to open the file again to edit it! "GameModes_Server.txt" { "gameTypes" { "classic" { "gameModes" { "casual" { "maxplayers" "20" } "competitive" { "maxplayers" "12" "convars" { } "mapgroupsMP" { "mg_bomb" "" } } } } "gungame" { "gameModes" { "gungameprogressive" { "maxplayers" "20" } "gungametrbomb" { "maxplayers" "20" } } } } "mapgroups" { "mg_bomb" { "imagename" "mapgroup-custom1" "nameID" "#SFUI_Mapgroup_mg_esl" "name" "mg_bomb" "maps" { "de_aztec_se" "" "de_aztec_lg" "" "de_dust_se" "" "de_dust2_se" "" "de_inferno_se" "" "de_mirage_csgo" "" "de_nuke_se" "" "de_nuke-ve" "" } } } "maps" { "de_dust_se" { "nameID" "#SFUI_Map_de_dust_se" "name" "de_dust_se" "imagename" "map-custom1-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_dust2_se" { "nameID" "#SFUI_Map_de_dust2_se" "name" "de_dust2_se" "imagename" "map-custom2-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_nuke_se" { "nameID" "#SFUI_Map_de_nuke_se" "name" "de_nuke_se" "imagename" "map-custom3-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_nuke-ve" { "nameID" "#SFUI_Map_de_nuke_ve" "name" "de_nuke-ve" "imagename" "map-custom4-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_inferno_se" { "nameID" "#SFUI_Map_de_inferno_se" "name" "de_inferno_se" "imagename" "map-custom5-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_aztec_se" { "nameID" "#SFUI_Map_de_aztec_se" "name" "de_aztec_se" "imagename" "map-custom6-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_aztec_lg" { "nameID" "#SFUI_Map_de_aztec_lg" "name" "de_aztec_lg" "imagename" "map-custom7-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_mirage_csgo" { "nameID" "#SFUI_Map_de_mirage_csgo" "name" "de_mirage_csgo" "imagename" "map-custom8-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } } } Anyone else having this issue? Link to comment Share on other sites More sharing options...
Spitfire Posted August 30, 2012 Share Posted August 30, 2012 (edited) it need to be like this byt there are some renderng error the rails in ramp room look pink "de_nuke-ve" { "nameID" "#SFUI_Map_de_nuke-ve" "name" "de_nuke-ve" "imagename" "map-nuke-overall" "t_arms" "models/weapons/t_arms_balkan.mdl" "t_models" { "tm_balkan_variantA" "" "tm_balkan_variantB" "" "tm_balkan_variantC" "" "tm_balkan_variantD" "" "tm_balkan_variantE" "" } "ct_arms" "models/weapons/ct_arms_sas.mdl" "ct_models" { "ctm_sas_variantA" "" "ctm_sas_variantB" "" "ctm_sas_variantC" "" "ctm_sas_variantD" "" "ctm_sas" "" Trying this now - will report back EDIT - does nothing Edited August 30, 2012 by Spitfire Link to comment Share on other sites More sharing options...
kaosx Posted August 31, 2012 Share Posted August 31, 2012 Make sure you command line is set for competitive mode aswell Did you rename you map and the KV file to de_nuke-ve? "GameModes_Server.txt" { "gameTypes" { "classic" { "gameModes" { "casual" { "maxplayers" "16" } "competitive" { "maxplayers" "10" "convars" { "hostname" "..." "rcon_password" "..." } "mapgroupsMP" { "mg_bomb" "" "mg_csgo" "" } } } } "gungame" { "gameModes" { "gungameprogressive" { "maxplayers" "16" } "gungametrbomb" { "maxplayers" "16" } } } } "mapgroups" { "mg_bomb" { "imagename" "mapgroup-bomb" "nameID" "#SFUI_Mapgroup_bomb" "name" "mg_bomb" "maps" { "de_aztec" "" "de_dust" "" "de_dust2" "" "de_inferno" "" "de_nuke" "" "de_train" "" } } "mg_csgo" { "imagename" "mapgroup-csgo" "nameID" "#SFUI_Mapgroup_csgo" "name" "mg_csgo" "maps" { "aim_map" "" "aim_map2" "" "de_aztec_se" "" "de_dust_se" "" "de_dust2_se" "" "de_inferno_se" "" "de_nuke_se" "" "de_nuke-ve" "" "de_train_se" "" } } } "maps" { "aim_map" { "nameID" "#SFUI_Map_aim_map" "name" "aim_map" "imagename" "map-aim_map-overall" "t_arms" "models/weapons/t_arms_separatist.mdl" "t_models" { "tm_separatist" "" "tm_separatist_variantA" "" "tm_separatist_variantB" "" "tm_separatist_variantC" "" "tm_separatist_variantD" "" } "ct_arms" "models/weapons/ct_arms_idf.mdl" "ct_models" { "ctm_idf" "" "ctm_idf_variantB" "" "ctm_idf_variantC" "" "ctm_idf_variantD" "" "ctm_idf_variantE" "" } } "aim_map2" { "nameID" "#SFUI_Map_aim_map2" "name" "aim_map2" "imagename" "map-aim_map2-overall" "t_arms" "models/weapons/t_arms_separatist.mdl" "t_models" { "tm_separatist" "" "tm_separatist_variantA" "" "tm_separatist_variantB" "" "tm_separatist_variantC" "" "tm_separatist_variantD" "" } "ct_arms" "models/weapons/ct_arms_idf.mdl" "ct_models" { "ctm_idf" "" "ctm_idf_variantB" "" "ctm_idf_variantC" "" "ctm_idf_variantD" "" "ctm_idf_variantE" "" } } "de_aztec" { "nameID" "#SFUI_Map_de_aztec" "name" "de_aztec" "imagename" "map-aztec-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_aztec_se" { "nameID" "#SFUI_Map_de_aztec_se" "name" "de_aztec_se" "imagename" "map-aztec-overall" "t_arms" "models/weapons/t_arms_phoenix.mdl" "t_models" { "tm_phoenix" "" "tm_phoenix_variantA" "" "tm_phoenix_variantB" "" "tm_phoenix_variantC" "" "tm_phoenix_variantD" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_dust" { "nameID" "#SFUI_Map_de_dust" "name" "de_dust" "imagename" "map-dust-overall" "t_arms" "models/weapons/t_arms.mdl" "t_models" { "tm_leet_variantA" "" "tm_leet_variantB" "" "tm_leet_variantC" "" "tm_leet_variantD" "" "tm_leet_variantE" "" } "ct_arms" "models/weapons/ct_arms_idf.mdl" "ct_models" { "ctm_idf" "" "ctm_idf_variantB" "" "ctm_idf_variantC" "" "ctm_idf_variantD" "" "ctm_idf_variantE" "" } } "de_dust_se" { "nameID" "#SFUI_Map_de_dust_se" "name" "de_dust_se" "imagename" "map-dust-overall" "t_arms" "models/weapons/t_arms.mdl" "t_models" { "tm_leet_variantA" "" "tm_leet_variantB" "" "tm_leet_variantC" "" "tm_leet_variantD" "" "tm_leet_variantE" "" } "ct_arms" "models/weapons/ct_arms_idf.mdl" "ct_models" { "ctm_idf" "" "ctm_idf_variantB" "" "ctm_idf_variantC" "" "ctm_idf_variantD" "" "ctm_idf_variantE" "" } } "de_dust2" { "nameID" "#SFUI_Map_de_dust2" "name" "de_dust2" "imagename" "map-dust2-overall" "t_arms" "models/weapons/t_arms.mdl" "t_models" { "tm_leet_variantA" "" "tm_leet_variantB" "" "tm_leet_variantC" "" "tm_leet_variantD" "" "tm_leet_variantE" "" } "ct_arms" "models/weapons/ct_arms_idf.mdl" "ct_models" { "ctm_idf" "" "ctm_idf_variantB" "" "ctm_idf_variantC" "" "ctm_idf_variantD" "" "ctm_idf_variantE" "" } } "de_dust2_se" { "nameID" "#SFUI_Map_de_dust2_se" "name" "de_dust2_se" "imagename" "map-dust2-overall" "t_arms" "models/weapons/t_arms.mdl" "t_models" { "tm_leet_variantA" "" "tm_leet_variantB" "" "tm_leet_variantC" "" "tm_leet_variantD" "" "tm_leet_variantE" "" } "ct_arms" "models/weapons/ct_arms_idf.mdl" "ct_models" { "ctm_idf" "" "ctm_idf_variantB" "" "ctm_idf_variantC" "" "ctm_idf_variantD" "" "ctm_idf_variantE" "" } } "de_inferno" { "nameID" "#SFUI_Map_de_inferno" "name" "de_inferno" "imagename" "map-inferno-overall" "t_arms" "models/weapons/t_arms_separatist.mdl" "t_models" { "tm_separatist" "" "tm_separatist_variantA" "" "tm_separatist_variantB" "" "tm_separatist_variantC" "" "tm_separatist_variantD" "" } "ct_arms" "models/weapons/ct_arms_sas.mdl" "ct_models" { "ctm_sas_variantA" "" "ctm_sas_variantB" "" "ctm_sas_variantC" "" "ctm_sas_variantD" "" "ctm_sas" "" } } "de_inferno_se" { "nameID" "#SFUI_Map_de_inferno_se" "name" "de_inferno_se" "imagename" "map-inferno-overall" "t_arms" "models/weapons/t_arms_separatist.mdl" "t_models" { "tm_separatist" "" "tm_separatist_variantA" "" "tm_separatist_variantB" "" "tm_separatist_variantC" "" "tm_separatist_variantD" "" } "ct_arms" "models/weapons/ct_arms_sas.mdl" "ct_models" { "ctm_sas_variantA" "" "ctm_sas_variantB" "" "ctm_sas_variantC" "" "ctm_sas_variantD" "" "ctm_sas" "" } } "de_nuke" { "nameID" "#SFUI_Map_de_nuke" "name" "de_nuke" "imagename" "map-nuke-overall" "t_arms" "models/weapons/t_arms_balkan.mdl" "t_models" { "tm_balkan_variantA" "" "tm_balkan_variantB" "" "tm_balkan_variantC" "" "tm_balkan_variantD" "" "tm_balkan_variantE" "" } "ct_arms" "models/weapons/ct_arms_sas.mdl" "ct_models" { "ctm_sas_variantA" "" "ctm_sas_variantB" "" "ctm_sas_variantC" "" "ctm_sas_variantD" "" "ctm_sas" "" } } "de_nuke_se" { "nameID" "#SFUI_Map_de_nuke_se" "name" "de_nuke_se" "imagename" "map-nuke-overall" "t_arms" "models/weapons/t_arms_balkan.mdl" "t_models" { "tm_balkan_variantA" "" "tm_balkan_variantB" "" "tm_balkan_variantC" "" "tm_balkan_variantD" "" "tm_balkan_variantE" "" } "ct_arms" "models/weapons/ct_arms_sas.mdl" "ct_models" { "ctm_sas_variantA" "" "ctm_sas_variantB" "" "ctm_sas_variantC" "" "ctm_sas_variantD" "" "ctm_sas" "" } } "de_nuke-ve" { "nameID" "#SFUI_Map_de_nuke-ve" "name" "de_nuke-ve" "imagename" "map-nuke-overall" "t_arms" "models/weapons/t_arms_balkan.mdl" "t_models" { "tm_balkan_variantA" "" "tm_balkan_variantB" "" "tm_balkan_variantC" "" "tm_balkan_variantD" "" "tm_balkan_variantE" "" } "ct_arms" "models/weapons/ct_arms_sas.mdl" "ct_models" { "ctm_sas_variantA" "" "ctm_sas_variantB" "" "ctm_sas_variantC" "" "ctm_sas_variantD" "" "ctm_sas" "" } } "de_train" { "nameID" "#SFUI_Map_de_train" "name" "de_train" "imagename" "map-train-overall" "t_arms" "models/weapons/t_arms_balkan.mdl" "t_models" { "tm_balkan_variantA" "" "tm_balkan_variantB" "" "tm_balkan_variantC" "" "tm_balkan_variantD" "" "tm_balkan_variantE" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } "de_train_se" { "nameID" "#SFUI_Map_de_train_se" "name" "de_train_se" "imagename" "map-train-overall" "t_arms" "models/weapons/t_arms_balkan.mdl" "t_models" { "tm_balkan_variantA" "" "tm_balkan_variantB" "" "tm_balkan_variantC" "" "tm_balkan_variantD" "" "tm_balkan_variantE" "" } "ct_arms" "models/weapons/ct_arms_st6.mdl" "ct_models" { "ctm_st6" "" "ctm_st6_variantA" "" "ctm_st6_variantB" "" "ctm_st6_variantC" "" "ctm_st6_variantD" "" } } } } mapcycle.txt Link to comment Share on other sites More sharing options...
el_duque_jcm Posted September 1, 2012 Share Posted September 1, 2012 algien save and protect the server against attacks csslager? Link to comment Share on other sites More sharing options...
Ryan_Hemsley Posted September 2, 2012 Share Posted September 2, 2012 Hi, I got one small problem when joining my server. I got the commandline set srcds -game csgo -console -usercon +maxplayers 24 +exec server.cfg -ip 119.252.190.39 -port 27065 +game_mode 0 +game_type 1 +mapgroup mg_surf +map surf_greatriver_xdr3am_d mg_surf +map surf_greatriver_xdr3am_d But when I join I get this photo Link to comment Share on other sites More sharing options...
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