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VoiceServers

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hi,

file CSGO update , with the right commands to launch.

 

Do you have a windows version?

 

 

I was told to come here, i have Tcadmin and i have downloaded the game files, i was told i now need a script to get Tcadmin to recognise the csgo game within tcadmin itself. I have added the game files from SteamCMD to the TCAFiles games folder, now i am unsure of the next set.

 

Could someone please advice me? As i cant find the information i need here:

https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers

 

I am now at a point where i need:

 

Game Port:

 

Query Port:

 

RCon Port:

 

Query Protocol:

 

Any Advice on those 4 above?

Edited by Profanity
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go to general settings, set your default steam account. then on the manage server screen hit steam update.

 

They just updated that last night.

 

Cheers

 

Yeah this is great. as batch update wasn't working for us.

 

However do you need a steam account with cs:go on it or was that just for beta, currently it has my personal steam account.

 

EDIT: Created a new steam account just for tcadmin and works fine.

Edited by votick
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valve released a patch for autoupdate:

 

 

 

 

i was able to create the script to auto-login, but then i have no idea how to set the force_install_dir for every client in steamcmd .txt, anyone has feedback for this?

 

Regards in advance. :)

 

That's interesting, this is included into tcadmin v2 ?

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Hi,

 

When one of my clients makes their own commandline. The slots go to 10 slots by default

 

"competitive"

{

"value" "1"

"nameID" "#SFUI_GameModeCompetitive"

"descID" "#SFUI_GameModeCompetitiveDesc"

"matchmakingvalue" "competitive"

"uid" "2"

"maxplayers" "10"

 

 

 

 

 

 

"gungametrbomb"

{

"value" "1"

"nameID" "#SFUI_GameModeGGBomb"

"descID" "#SFUI_GameModeGGBombDesc"

"matchmakingvalue" "competitive"

"uid" "12"

"maxplayers" "10"

 

 

Is there a way to fix that?

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Hi,

 

When one of my clients makes their own commandline. The slots go to 10 slots by default

 

"competitive"

{

"value" "1"

"nameID" "#SFUI_GameModeCompetitive"

"descID" "#SFUI_GameModeCompetitiveDesc"

"matchmakingvalue" "competitive"

"uid" "2"

"maxplayers" "10"

 

 

 

 

 

 

"gungametrbomb"

{

"value" "1"

"nameID" "#SFUI_GameModeGGBomb"

"descID" "#SFUI_GameModeGGBombDesc"

"matchmakingvalue" "competitive"

"uid" "12"

"maxplayers" "10"

 

 

Is there a way to fix that?

 

In the command line use -maxplayers_override instead of maxplayers

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In the command line use -maxplayers_override instead of maxplayers

 

 

 

srcds -game csgo -console -usercon +game_type 0 +game_mode 0 -maxplayers_override $[service.Slots] +exec server.cfg +mapgroup mg_allclassic +map de_dust -ip $[service.IpAddress] -port $[service.GamePort]

Edited by Ryan_Hemsley
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srcds -game csgo -console -usercon +game_type 0 +game_mode 0 -maxplayers_override $[service.Slots] +exec server.cfg +mapgroup mg_allclassic +map de_dust -ip $[service.IpAddress] -port $[service.GamePort]

I'm pretty sure mg_allclassic is not a mapgroup anymore, but don't quote me on it.

 

srcds -game csgo -console -usercon -maxplayers_override 24 +exec server.cfg -ip 119.252.190.39 -port 27065 100 +game_mode 0 +game_type 0 +mapgroup +map surf_greatriver_remix_csgo_r2

You have no mapgroup set.

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there is no mg_claccis any more its mg_bomb or mg_bomb_se

 

here is my gameservermodes.txt

 

"GameModes_Server.txt"

{

"gameTypes"

{

"classic"

{

"gameModes"

{

"casual"

{

"maxplayers" "16"

}

 

"competitive"

{

"maxplayers" "10"

 

"convars"

{

"hostname" "..."

"rcon_password" "..."

}

 

"mapgroupsMP"

{

"mg_bomb" ""

"mg_csgo" ""

}

}

}

}

 

"gungame"

{

"gameModes"

{

"gungameprogressive"

{

"maxplayers" "16"

}

 

"gungametrbomb"

{

"maxplayers" "16"

}

}

}

}

 

"mapgroups"

{

 

"mg_bomb"

{

"imagename" "mapgroup-bomb"

"nameID" "#SFUI_Mapgroup_bomb"

"name" "mg_bomb"

"maps"

{

"de_aztec" ""

"de_dust" ""

"de_dust2" ""

"de_inferno" ""

"de_nuke" ""

"de_train" ""

}

}

 

"mg_csgo"

{

"imagename" "mapgroup-csgo"

"nameID" "#SFUI_Mapgroup_csgo"

"name" "mg_csgo"

"maps"

{

"aim_map" ""

"aim_map2" ""

"de_aztec_se" ""

"de_dust_se" ""

"de_dust2_se" ""

"de_inferno_se" ""

"de_nuke_se" ""

"de_nuke_ve" ""

"de_train_se" ""

}

}

}

 

"maps"

{

 

"aim_map"

{

"nameID" "#SFUI_Map_aim_map"

"name" "aim_map"

"imagename" "map-aim_map-overall"

"t_arms" "models/weapons/t_arms_separatist.mdl"

"t_models"

{

"tm_separatist" ""

"tm_separatist_variantA" ""

"tm_separatist_variantB" ""

"tm_separatist_variantC" ""

"tm_separatist_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_idf.mdl"

"ct_models"

{

"ctm_idf" ""

"ctm_idf_variantB" ""

"ctm_idf_variantC" ""

"ctm_idf_variantD" ""

"ctm_idf_variantE" ""

}

}

 

"aim_map2"

{

"nameID" "#SFUI_Map_aim_map2"

"name" "aim_map2"

"imagename" "map-aim_map2-overall"

"t_arms" "models/weapons/t_arms_separatist.mdl"

"t_models"

{

"tm_separatist" ""

"tm_separatist_variantA" ""

"tm_separatist_variantB" ""

"tm_separatist_variantC" ""

"tm_separatist_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_idf.mdl"

"ct_models"

{

"ctm_idf" ""

"ctm_idf_variantB" ""

"ctm_idf_variantC" ""

"ctm_idf_variantD" ""

"ctm_idf_variantE" ""

}

}

 

"de_aztec"

{

"nameID" "#SFUI_Map_de_aztec"

"name" "de_aztec"

"imagename" "map-aztec-overall"

"t_arms" "models/weapons/t_arms_phoenix.mdl"

"t_models"

{

"tm_phoenix" ""

"tm_phoenix_variantA" ""

"tm_phoenix_variantB" ""

"tm_phoenix_variantC" ""

"tm_phoenix_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

 

"de_aztec_se"

{

"nameID" "#SFUI_Map_de_aztec_se"

"name" "de_aztec_se"

"imagename" "map-aztec-overall"

"t_arms" "models/weapons/t_arms_phoenix.mdl"

"t_models"

{

"tm_phoenix" ""

"tm_phoenix_variantA" ""

"tm_phoenix_variantB" ""

"tm_phoenix_variantC" ""

"tm_phoenix_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

 

"de_dust"

{

"nameID" "#SFUI_Map_de_dust"

"name" "de_dust"

"imagename" "map-dust-overall"

"t_arms" "models/weapons/t_arms.mdl"

"t_models"

{

"tm_leet_variantA" ""

"tm_leet_variantB" ""

"tm_leet_variantC" ""

"tm_leet_variantD" ""

"tm_leet_variantE" ""

}

"ct_arms" "models/weapons/ct_arms_idf.mdl"

"ct_models"

{

"ctm_idf" ""

"ctm_idf_variantB" ""

"ctm_idf_variantC" ""

"ctm_idf_variantD" ""

"ctm_idf_variantE" ""

}

}

 

"de_dust_se"

{

"nameID" "#SFUI_Map_de_dust_se"

"name" "de_dust_se"

"imagename" "map-dust-overall"

"t_arms" "models/weapons/t_arms.mdl"

"t_models"

{

"tm_leet_variantA" ""

"tm_leet_variantB" ""

"tm_leet_variantC" ""

"tm_leet_variantD" ""

"tm_leet_variantE" ""

}

"ct_arms" "models/weapons/ct_arms_idf.mdl"

"ct_models"

{

"ctm_idf" ""

"ctm_idf_variantB" ""

"ctm_idf_variantC" ""

"ctm_idf_variantD" ""

"ctm_idf_variantE" ""

}

}

 

"de_dust2"

{

"nameID" "#SFUI_Map_de_dust2"

"name" "de_dust2"

"imagename" "map-dust2-overall"

"t_arms" "models/weapons/t_arms.mdl"

"t_models"

{

"tm_leet_variantA" ""

"tm_leet_variantB" ""

"tm_leet_variantC" ""

"tm_leet_variantD" ""

"tm_leet_variantE" ""

}

"ct_arms" "models/weapons/ct_arms_idf.mdl"

"ct_models"

{

"ctm_idf" ""

"ctm_idf_variantB" ""

"ctm_idf_variantC" ""

"ctm_idf_variantD" ""

"ctm_idf_variantE" ""

}

}

 

"de_dust2_se"

{

"nameID" "#SFUI_Map_de_dust2_se"

"name" "de_dust2_se"

"imagename" "map-dust2-overall"

"t_arms" "models/weapons/t_arms.mdl"

"t_models"

{

"tm_leet_variantA" ""

"tm_leet_variantB" ""

"tm_leet_variantC" ""

"tm_leet_variantD" ""

"tm_leet_variantE" ""

}

"ct_arms" "models/weapons/ct_arms_idf.mdl"

"ct_models"

{

"ctm_idf" ""

"ctm_idf_variantB" ""

"ctm_idf_variantC" ""

"ctm_idf_variantD" ""

"ctm_idf_variantE" ""

}

}

 

"de_inferno"

{

"nameID" "#SFUI_Map_de_inferno"

"name" "de_inferno"

"imagename" "map-inferno-overall"

"t_arms" "models/weapons/t_arms_separatist.mdl"

"t_models"

{

"tm_separatist" ""

"tm_separatist_variantA" ""

"tm_separatist_variantB" ""

"tm_separatist_variantC" ""

"tm_separatist_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_sas.mdl"

"ct_models"

{

"ctm_sas_variantA" ""

"ctm_sas_variantB" ""

"ctm_sas_variantC" ""

"ctm_sas_variantD" ""

"ctm_sas" ""

}

}

 

"de_inferno_se"

{

"nameID" "#SFUI_Map_de_inferno_se"

"name" "de_inferno_se"

"imagename" "map-inferno-overall"

"t_arms" "models/weapons/t_arms_separatist.mdl"

"t_models"

{

"tm_separatist" ""

"tm_separatist_variantA" ""

"tm_separatist_variantB" ""

"tm_separatist_variantC" ""

"tm_separatist_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_sas.mdl"

"ct_models"

{

"ctm_sas_variantA" ""

"ctm_sas_variantB" ""

"ctm_sas_variantC" ""

"ctm_sas_variantD" ""

"ctm_sas" ""

}

}

 

"de_nuke"

{

"nameID" "#SFUI_Map_de_nuke"

"name" "de_nuke"

"imagename" "map-nuke-overall"

"t_arms" "models/weapons/t_arms_balkan.mdl"

"t_models"

{

"tm_balkan_variantA" ""

"tm_balkan_variantB" ""

"tm_balkan_variantC" ""

"tm_balkan_variantD" ""

"tm_balkan_variantE" ""

}

"ct_arms" "models/weapons/ct_arms_sas.mdl"

"ct_models"

{

"ctm_sas_variantA" ""

"ctm_sas_variantB" ""

"ctm_sas_variantC" ""

"ctm_sas_variantD" ""

"ctm_sas" ""

}

}

 

"de_nuke_se"

{

"nameID" "#SFUI_Map_de_nuke_se"

"name" "de_nuke_se"

"imagename" "map-nuke-overall"

"t_arms" "models/weapons/t_arms_balkan.mdl"

"t_models"

{

"tm_balkan_variantA" ""

"tm_balkan_variantB" ""

"tm_balkan_variantC" ""

"tm_balkan_variantD" ""

"tm_balkan_variantE" ""

}

"ct_arms" "models/weapons/ct_arms_sas.mdl"

"ct_models"

{

"ctm_sas_variantA" ""

"ctm_sas_variantB" ""

"ctm_sas_variantC" ""

"ctm_sas_variantD" ""

"ctm_sas" ""

}

}

 

"de_nuke_ve"

{

"nameID" "#SFUI_Map_de_nuke_ve"

"name" "de_nuke_ve"

"imagename" "map-nuke-overall"

"t_arms" "models/weapons/t_arms_balkan.mdl"

"t_models"

{

"tm_balkan_variantA" ""

"tm_balkan_variantB" ""

"tm_balkan_variantC" ""

"tm_balkan_variantD" ""

"tm_balkan_variantE" ""

}

"ct_arms" "models/weapons/ct_arms_sas.mdl"

"ct_models"

{

"ctm_sas_variantA" ""

"ctm_sas_variantB" ""

"ctm_sas_variantC" ""

"ctm_sas_variantD" ""

"ctm_sas" ""

}

}

 

"de_train"

{

"nameID" "#SFUI_Map_de_train"

"name" "de_train"

"imagename" "map-train-overall"

"t_arms" "models/weapons/t_arms_balkan.mdl"

"t_models"

{

"tm_balkan_variantA" ""

"tm_balkan_variantB" ""

"tm_balkan_variantC" ""

"tm_balkan_variantD" ""

"tm_balkan_variantE" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

 

"de_train_se"

{

"nameID" "#SFUI_Map_de_train_se"

"name" "de_train_se"

"imagename" "map-train-overall"

"t_arms" "models/weapons/t_arms_balkan.mdl"

"t_models"

{

"tm_balkan_variantA" ""

"tm_balkan_variantB" ""

"tm_balkan_variantC" ""

"tm_balkan_variantD" ""

"tm_balkan_variantE" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

}

}

 

mapcycle.txt

 

Sor for example my command line is

srcds.exe srcds -game csgo -console -usercon +game_type 0 +game_mode 1 -maxplayers_override 10 +exec server.cfg +mapgroup mg_csgo +map de_dust2_se -ip 119.252.191.121 -port 27015

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Has anyone managed to get the map de_nuke_ve working

 

When i join the server to download it from my Fast DL - im getting

 

] rcon changelevel de_nuke_ve

L 08/30/2012 - 14:57:20: rcon from "94.6.18.73:55928": command "changelevel de_nuke_ve"

ApplyGameSettings: Invalid mapgroup name

 

Counter-Strike: Global Offensive

Map: de_nuke_ve

Players: 1 (0 bots) / 12 humans

Build: 5038

Server Number: 3

 

SignalXWriteOpportunity(3)

 

Host_Error: Server sent bogus string index 1024 for table modelprecache

 

My Gamemodes_Server.txt

 

// This file was created on the 30-8-2012 at 2:7:57

// with the help of me --> the Gamemodeshelper <--

// You can still edit this file, but keep in mind that I might not be able to open the file again to edit it!

 

"GameModes_Server.txt"

{

"gameTypes"

{

"classic"

{

"gameModes"

{

"casual"

{

"maxplayers" "20"

}

 

"competitive"

{

"maxplayers" "12"

 

"convars"

{

}

 

"mapgroupsMP"

{

"mg_bomb" ""

}

}

}

}

 

"gungame"

{

"gameModes"

{

"gungameprogressive"

{

"maxplayers" "20"

}

 

"gungametrbomb"

{

"maxplayers" "20"

}

}

}

}

 

"mapgroups"

{

 

"mg_bomb"

{

"imagename" "mapgroup-custom1"

"nameID" "#SFUI_Mapgroup_mg_esl"

"name" "mg_bomb"

"maps"

{

"de_aztec_se" ""

"de_aztec_lg" ""

"de_dust_se" ""

"de_dust2_se" ""

"de_inferno_se" ""

"de_mirage_csgo" ""

"de_nuke_se" ""

"de_nuke_ve" ""

}

}

}

 

"maps"

{

 

"de_dust_se"

{

"nameID" "#SFUI_Map_de_dust_se"

"name" "de_dust_se"

"imagename" "map-custom1-overall"

"t_arms" "models/weapons/t_arms_phoenix.mdl"

"t_models"

{

"tm_phoenix" ""

"tm_phoenix_variantA" ""

"tm_phoenix_variantB" ""

"tm_phoenix_variantC" ""

"tm_phoenix_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

 

"de_dust2_se"

{

"nameID" "#SFUI_Map_de_dust2_se"

"name" "de_dust2_se"

"imagename" "map-custom2-overall"

"t_arms" "models/weapons/t_arms_phoenix.mdl"

"t_models"

{

"tm_phoenix" ""

"tm_phoenix_variantA" ""

"tm_phoenix_variantB" ""

"tm_phoenix_variantC" ""

"tm_phoenix_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

 

"de_nuke_se"

{

"nameID" "#SFUI_Map_de_nuke_se"

"name" "de_nuke_se"

"imagename" "map-custom3-overall"

"t_arms" "models/weapons/t_arms_phoenix.mdl"

"t_models"

{

"tm_phoenix" ""

"tm_phoenix_variantA" ""

"tm_phoenix_variantB" ""

"tm_phoenix_variantC" ""

"tm_phoenix_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

 

"de_nuke_ve"

{

"nameID" "#SFUI_Map_de_nuke_ve"

"name" "de_nuke_ve"

"imagename" "map-custom4-overall"

"t_arms" "models/weapons/t_arms_phoenix.mdl"

"t_models"

{

"tm_phoenix" ""

"tm_phoenix_variantA" ""

"tm_phoenix_variantB" ""

"tm_phoenix_variantC" ""

"tm_phoenix_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

 

"de_inferno_se"

{

"nameID" "#SFUI_Map_de_inferno_se"

"name" "de_inferno_se"

"imagename" "map-custom5-overall"

"t_arms" "models/weapons/t_arms_phoenix.mdl"

"t_models"

{

"tm_phoenix" ""

"tm_phoenix_variantA" ""

"tm_phoenix_variantB" ""

"tm_phoenix_variantC" ""

"tm_phoenix_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

 

"de_aztec_se"

{

"nameID" "#SFUI_Map_de_aztec_se"

"name" "de_aztec_se"

"imagename" "map-custom6-overall"

"t_arms" "models/weapons/t_arms_phoenix.mdl"

"t_models"

{

"tm_phoenix" ""

"tm_phoenix_variantA" ""

"tm_phoenix_variantB" ""

"tm_phoenix_variantC" ""

"tm_phoenix_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

 

"de_aztec_lg"

{

"nameID" "#SFUI_Map_de_aztec_lg"

"name" "de_aztec_lg"

"imagename" "map-custom7-overall"

"t_arms" "models/weapons/t_arms_phoenix.mdl"

"t_models"

{

"tm_phoenix" ""

"tm_phoenix_variantA" ""

"tm_phoenix_variantB" ""

"tm_phoenix_variantC" ""

"tm_phoenix_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

 

"de_mirage_csgo"

{

"nameID" "#SFUI_Map_de_mirage_csgo"

"name" "de_mirage_csgo"

"imagename" "map-custom8-overall"

"t_arms" "models/weapons/t_arms_phoenix.mdl"

"t_models"

{

"tm_phoenix" ""

"tm_phoenix_variantA" ""

"tm_phoenix_variantB" ""

"tm_phoenix_variantC" ""

"tm_phoenix_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

}

}

 

my Servers Command Line

 

srcds -game csgo -console -usercon +game_type 0 +game_mode 1 +maxplayers 12 +exec server.cfg +mapgroup mg_bomb +map de_aztec_lg -ip 85.131.163.222 -port 27030 -tickrate 128 +fps_max 0

 

Note : The starting map de_aztec_lg works fine - when i change the map to nuke_ve it errors as above

 

Can anyone assist?

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it need to be like this byt there are some renderng error the rails in ramp room look pink

 

"de_nuke-ve"

{

"nameID" "#SFUI_Map_de_nuke-ve"

"name" "de_nuke-ve"

"imagename" "map-nuke-overall"

"t_arms" "models/weapons/t_arms_balkan.mdl"

"t_models"

{

"tm_balkan_variantA" ""

"tm_balkan_variantB" ""

"tm_balkan_variantC" ""

"tm_balkan_variantD" ""

"tm_balkan_variantE" ""

}

"ct_arms" "models/weapons/ct_arms_sas.mdl"

"ct_models"

{

"ctm_sas_variantA" ""

"ctm_sas_variantB" ""

"ctm_sas_variantC" ""

"ctm_sas_variantD" ""

"ctm_sas" ""

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Still Erroring -

 

See Below :

 

] rcon changelevel de_nuke-ve

L 08/30/2012 - 23:08:25: rcon from "94.6.18.73:62386": command "changelevel de_nuke-ve"

ApplyGameSettings: Invalid mapgroup name

 

Counter-Strike: Global Offensive

Map: de_nuke-ve

Players: 2 (0 bots) / 12 humans

Build: 5038

Server Number: 4

 

SignalXWriteOpportunity(3)

 

Host_Error: Server sent bogus string index 1024 for table modelprecache

 

 

GameModes_Server.txt

 

// This file was created on the 30-8-2012 at 2:7:57

// with the help of me --> the Gamemodeshelper <--

// You can still edit this file, but keep in mind that I might not be able to open the file again to edit it!

 

"GameModes_Server.txt"

{

"gameTypes"

{

"classic"

{

"gameModes"

{

"casual"

{

"maxplayers" "20"

}

 

"competitive"

{

"maxplayers" "12"

 

"convars"

{

}

 

"mapgroupsMP"

{

"mg_bomb" ""

}

}

}

}

 

"gungame"

{

"gameModes"

{

"gungameprogressive"

{

"maxplayers" "20"

}

 

"gungametrbomb"

{

"maxplayers" "20"

}

}

}

}

 

"mapgroups"

{

 

"mg_bomb"

{

"imagename" "mapgroup-custom1"

"nameID" "#SFUI_Mapgroup_mg_esl"

"name" "mg_bomb"

"maps"

{

"de_aztec_se" ""

"de_aztec_lg" ""

"de_dust_se" ""

"de_dust2_se" ""

"de_inferno_se" ""

"de_mirage_csgo" ""

"de_nuke_se" ""

"de_nuke-ve" ""

}

}

}

 

"maps"

{

 

"de_dust_se"

{

"nameID" "#SFUI_Map_de_dust_se"

"name" "de_dust_se"

"imagename" "map-custom1-overall"

"t_arms" "models/weapons/t_arms_phoenix.mdl"

"t_models"

{

"tm_phoenix" ""

"tm_phoenix_variantA" ""

"tm_phoenix_variantB" ""

"tm_phoenix_variantC" ""

"tm_phoenix_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

 

"de_dust2_se"

{

"nameID" "#SFUI_Map_de_dust2_se"

"name" "de_dust2_se"

"imagename" "map-custom2-overall"

"t_arms" "models/weapons/t_arms_phoenix.mdl"

"t_models"

{

"tm_phoenix" ""

"tm_phoenix_variantA" ""

"tm_phoenix_variantB" ""

"tm_phoenix_variantC" ""

"tm_phoenix_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

 

"de_nuke_se"

{

"nameID" "#SFUI_Map_de_nuke_se"

"name" "de_nuke_se"

"imagename" "map-custom3-overall"

"t_arms" "models/weapons/t_arms_phoenix.mdl"

"t_models"

{

"tm_phoenix" ""

"tm_phoenix_variantA" ""

"tm_phoenix_variantB" ""

"tm_phoenix_variantC" ""

"tm_phoenix_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

 

"de_nuke-ve"

{

"nameID" "#SFUI_Map_de_nuke_ve"

"name" "de_nuke-ve"

"imagename" "map-custom4-overall"

"t_arms" "models/weapons/t_arms_phoenix.mdl"

"t_models"

{

"tm_phoenix" ""

"tm_phoenix_variantA" ""

"tm_phoenix_variantB" ""

"tm_phoenix_variantC" ""

"tm_phoenix_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

 

"de_inferno_se"

{

"nameID" "#SFUI_Map_de_inferno_se"

"name" "de_inferno_se"

"imagename" "map-custom5-overall"

"t_arms" "models/weapons/t_arms_phoenix.mdl"

"t_models"

{

"tm_phoenix" ""

"tm_phoenix_variantA" ""

"tm_phoenix_variantB" ""

"tm_phoenix_variantC" ""

"tm_phoenix_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

 

"de_aztec_se"

{

"nameID" "#SFUI_Map_de_aztec_se"

"name" "de_aztec_se"

"imagename" "map-custom6-overall"

"t_arms" "models/weapons/t_arms_phoenix.mdl"

"t_models"

{

"tm_phoenix" ""

"tm_phoenix_variantA" ""

"tm_phoenix_variantB" ""

"tm_phoenix_variantC" ""

"tm_phoenix_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

 

"de_aztec_lg"

{

"nameID" "#SFUI_Map_de_aztec_lg"

"name" "de_aztec_lg"

"imagename" "map-custom7-overall"

"t_arms" "models/weapons/t_arms_phoenix.mdl"

"t_models"

{

"tm_phoenix" ""

"tm_phoenix_variantA" ""

"tm_phoenix_variantB" ""

"tm_phoenix_variantC" ""

"tm_phoenix_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

 

"de_mirage_csgo"

{

"nameID" "#SFUI_Map_de_mirage_csgo"

"name" "de_mirage_csgo"

"imagename" "map-custom8-overall"

"t_arms" "models/weapons/t_arms_phoenix.mdl"

"t_models"

{

"tm_phoenix" ""

"tm_phoenix_variantA" ""

"tm_phoenix_variantB" ""

"tm_phoenix_variantC" ""

"tm_phoenix_variantD" ""

}

"ct_arms" "models/weapons/ct_arms_st6.mdl"

"ct_models"

{

"ctm_st6" ""

"ctm_st6_variantA" ""

"ctm_st6_variantB" ""

"ctm_st6_variantC" ""

"ctm_st6_variantD" ""

}

}

}

}

 

Anyone else having this issue?

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it need to be like this byt there are some renderng error the rails in ramp room look pink

 

"de_nuke-ve"

{

"nameID" "#SFUI_Map_de_nuke-ve"

"name" "de_nuke-ve"

"imagename" "map-nuke-overall"

"t_arms" "models/weapons/t_arms_balkan.mdl"

"t_models"

{

"tm_balkan_variantA" ""

"tm_balkan_variantB" ""

"tm_balkan_variantC" ""

"tm_balkan_variantD" ""

"tm_balkan_variantE" ""

}

"ct_arms" "models/weapons/ct_arms_sas.mdl"

"ct_models"

{

"ctm_sas_variantA" ""

"ctm_sas_variantB" ""

"ctm_sas_variantC" ""

"ctm_sas_variantD" ""

"ctm_sas" ""

 

Trying this now - will report back

 

EDIT - does nothing

Edited by Spitfire
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Make sure you command line is set for competitive mode aswell

 

Did you rename you map and the KV file to de_nuke-ve?

 

"GameModes_Server.txt"
{
"gameTypes"
{
	"classic"
	{
		"gameModes"
		{
			"casual"
			{
				"maxplayers"		"16"
			}

			"competitive"
			{
				"maxplayers"		"10"

				"convars" 
				{
					"hostname"	"..."
					"rcon_password"	"..."
				}

				"mapgroupsMP" 
				{
					"mg_bomb"	""
					"mg_csgo"	""
				}
			}
		}
	}

	"gungame"
	{
		"gameModes"
		{
			"gungameprogressive"
			{
				"maxplayers"		"16"
			}

			"gungametrbomb"
			{
				"maxplayers"		"16"
			}
		}
	}
}

"mapgroups"
{

	"mg_bomb"
	{
		"imagename"		"mapgroup-bomb"
		"nameID"		"#SFUI_Mapgroup_bomb"
		"name"			"mg_bomb"
		"maps"
		{
			"de_aztec"		""
			"de_dust"		""
			"de_dust2"		""
			"de_inferno"		""
			"de_nuke"		""
			"de_train"		""
		}
	}
	
	"mg_csgo"
	{
		"imagename"		"mapgroup-csgo"
		"nameID"		"#SFUI_Mapgroup_csgo"
		"name"			"mg_csgo"
		"maps"
		{
			"aim_map"		""
			"aim_map2"		""
			"de_aztec_se"		""
			"de_dust_se"		""
			"de_dust2_se"		""
			"de_inferno_se"		""
			"de_nuke_se"		""
			"de_nuke-ve"		""
			"de_train_se"		""
		}
	}
}

"maps"
{

	"aim_map"
	{
		"nameID"		"#SFUI_Map_aim_map"
		"name"			"aim_map"
		"imagename"		"map-aim_map-overall"
		"t_arms"			"models/weapons/t_arms_separatist.mdl"
		"t_models"
		{
			"tm_separatist"		""
			"tm_separatist_variantA"		""
			"tm_separatist_variantB"		""
			"tm_separatist_variantC"		""
			"tm_separatist_variantD"		""
		}
		"ct_arms"			"models/weapons/ct_arms_idf.mdl"
		"ct_models"
		{
			"ctm_idf"		""
			"ctm_idf_variantB"	""
			"ctm_idf_variantC"	""
			"ctm_idf_variantD"	""
			"ctm_idf_variantE"	""
		}
	}

	"aim_map2"
	{
		"nameID"		"#SFUI_Map_aim_map2"
		"name"			"aim_map2"
		"imagename"		"map-aim_map2-overall"
		"t_arms"			"models/weapons/t_arms_separatist.mdl"
		"t_models"
		{
			"tm_separatist"		""
			"tm_separatist_variantA"		""
			"tm_separatist_variantB"		""
			"tm_separatist_variantC"		""
			"tm_separatist_variantD"		""
		}
		"ct_arms"			"models/weapons/ct_arms_idf.mdl"
		"ct_models"
		{
			"ctm_idf"		""
			"ctm_idf_variantB"	""
			"ctm_idf_variantC"	""
			"ctm_idf_variantD"	""
			"ctm_idf_variantE"	""
		}
	}

	"de_aztec"
	{
		"nameID"			"#SFUI_Map_de_aztec"
		"name"				"de_aztec"
		"imagename"			"map-aztec-overall"
		"t_arms"			"models/weapons/t_arms_phoenix.mdl"
		"t_models"
		{
			"tm_phoenix"		""
			"tm_phoenix_variantA"	""
			"tm_phoenix_variantB"	""
			"tm_phoenix_variantC"	""
			"tm_phoenix_variantD"	""
		}
		"ct_arms"			"models/weapons/ct_arms_st6.mdl"
		"ct_models"
		{
			"ctm_st6"		""
			"ctm_st6_variantA"	""
			"ctm_st6_variantB"	""
			"ctm_st6_variantC"	""
			"ctm_st6_variantD"	""
		}
	}
	
	"de_aztec_se"
	{
		"nameID"		"#SFUI_Map_de_aztec_se"
		"name"			"de_aztec_se"
		"imagename"		"map-aztec-overall"
		"t_arms"			"models/weapons/t_arms_phoenix.mdl"
		"t_models"
		{
			"tm_phoenix"		""
			"tm_phoenix_variantA"	""
			"tm_phoenix_variantB"	""
			"tm_phoenix_variantC"	""
			"tm_phoenix_variantD"	""
		}
		"ct_arms"			"models/weapons/ct_arms_st6.mdl"
		"ct_models"
		{
			"ctm_st6"		""
			"ctm_st6_variantA"	""
			"ctm_st6_variantB"	""
			"ctm_st6_variantC"	""
			"ctm_st6_variantD"	""
		}
	}

	"de_dust"
	{
		"nameID"			"#SFUI_Map_de_dust"
		"name"				"de_dust"
		"imagename"			"map-dust-overall"
		"t_arms"			"models/weapons/t_arms.mdl"
		"t_models"
		{
			"tm_leet_variantA"		""
			"tm_leet_variantB"		""
			"tm_leet_variantC"		""
			"tm_leet_variantD"		""
			"tm_leet_variantE"		""
		}
		"ct_arms"			"models/weapons/ct_arms_idf.mdl"
		"ct_models"
		{
			"ctm_idf"		""
			"ctm_idf_variantB"	""
			"ctm_idf_variantC"	""
			"ctm_idf_variantD"	""
			"ctm_idf_variantE"	""
		}
	}
	
	"de_dust_se"
	{
		"nameID"		"#SFUI_Map_de_dust_se"
		"name"			"de_dust_se"
		"imagename"		"map-dust-overall"
		"t_arms"			"models/weapons/t_arms.mdl"
		"t_models"
		{
			"tm_leet_variantA"		""
			"tm_leet_variantB"		""
			"tm_leet_variantC"		""
			"tm_leet_variantD"		""
			"tm_leet_variantE"		""
		}
		"ct_arms"			"models/weapons/ct_arms_idf.mdl"
		"ct_models"
		{
			"ctm_idf"		""
			"ctm_idf_variantB"	""
			"ctm_idf_variantC"	""
			"ctm_idf_variantD"	""
			"ctm_idf_variantE"	""
		}
	}

	"de_dust2"
	{
		"nameID"			"#SFUI_Map_de_dust2"
		"name"				"de_dust2"
		"imagename"			"map-dust2-overall"
		"t_arms"			"models/weapons/t_arms.mdl"
		"t_models"
		{
			"tm_leet_variantA"		""
			"tm_leet_variantB"		""
			"tm_leet_variantC"		""
			"tm_leet_variantD"		""
			"tm_leet_variantE"		""
		}
		"ct_arms"			"models/weapons/ct_arms_idf.mdl"
		"ct_models"
		{
			"ctm_idf"		""
			"ctm_idf_variantB"	""
			"ctm_idf_variantC"	""
			"ctm_idf_variantD"	""
			"ctm_idf_variantE"	""
		}
	}
	
	"de_dust2_se"
	{
		"nameID"		"#SFUI_Map_de_dust2_se"
		"name"			"de_dust2_se"
		"imagename"		"map-dust2-overall"
		"t_arms"			"models/weapons/t_arms.mdl"
		"t_models"
		{
			"tm_leet_variantA"		""
			"tm_leet_variantB"		""
			"tm_leet_variantC"		""
			"tm_leet_variantD"		""
			"tm_leet_variantE"		""
		}
		"ct_arms"			"models/weapons/ct_arms_idf.mdl"
		"ct_models"
		{
			"ctm_idf"		""
			"ctm_idf_variantB"	""
			"ctm_idf_variantC"	""
			"ctm_idf_variantD"	""
			"ctm_idf_variantE"	""
		}
	}

	"de_inferno"
	{
		"nameID"			"#SFUI_Map_de_inferno"
		"name"				"de_inferno"
		"imagename"			"map-inferno-overall"
		"t_arms"			"models/weapons/t_arms_separatist.mdl"
		"t_models"
		{
			"tm_separatist"		""
			"tm_separatist_variantA"		""
			"tm_separatist_variantB"		""
			"tm_separatist_variantC"		""
			"tm_separatist_variantD"		""
		}
		"ct_arms"			"models/weapons/ct_arms_sas.mdl"
		"ct_models"
		{
			"ctm_sas_variantA"		""
			"ctm_sas_variantB"		""
			"ctm_sas_variantC"		""
			"ctm_sas_variantD"		""
			"ctm_sas"		""
		}
	}
	
	"de_inferno_se"
	{
		"nameID"		"#SFUI_Map_de_inferno_se"
		"name"			"de_inferno_se"
		"imagename"		"map-inferno-overall"
		"t_arms"			"models/weapons/t_arms_separatist.mdl"
		"t_models"
		{
			"tm_separatist"		""
			"tm_separatist_variantA"		""
			"tm_separatist_variantB"		""
			"tm_separatist_variantC"		""
			"tm_separatist_variantD"		""
		}
		"ct_arms"			"models/weapons/ct_arms_sas.mdl"
		"ct_models"
		{
			"ctm_sas_variantA"		""
			"ctm_sas_variantB"		""
			"ctm_sas_variantC"		""
			"ctm_sas_variantD"		""
			"ctm_sas"		""
		}
	}

	"de_nuke"
	{
		"nameID"			"#SFUI_Map_de_nuke"
		"name"				"de_nuke"
		"imagename"			"map-nuke-overall"
		"t_arms"			"models/weapons/t_arms_balkan.mdl"
		"t_models"
		{
			"tm_balkan_variantA"		""
			"tm_balkan_variantB"		""
			"tm_balkan_variantC"		""
			"tm_balkan_variantD"		""
			"tm_balkan_variantE"		""
		}
		"ct_arms"			"models/weapons/ct_arms_sas.mdl"
		"ct_models"
		{
			"ctm_sas_variantA"		""
			"ctm_sas_variantB"		""
			"ctm_sas_variantC"		""
			"ctm_sas_variantD"		""
			"ctm_sas"		""
		}
	}
	
	"de_nuke_se"
	{
		"nameID"		"#SFUI_Map_de_nuke_se"
		"name"			"de_nuke_se"
		"imagename"		"map-nuke-overall"
		"t_arms"			"models/weapons/t_arms_balkan.mdl"
		"t_models"
		{
			"tm_balkan_variantA"		""
			"tm_balkan_variantB"		""
			"tm_balkan_variantC"		""
			"tm_balkan_variantD"		""
			"tm_balkan_variantE"		""
		}
		"ct_arms"			"models/weapons/ct_arms_sas.mdl"
		"ct_models"
		{
			"ctm_sas_variantA"		""
			"ctm_sas_variantB"		""
			"ctm_sas_variantC"		""
			"ctm_sas_variantD"		""
			"ctm_sas"		""
		}
	}

	"de_nuke-ve"
	{
		"nameID"		"#SFUI_Map_de_nuke-ve"
		"name"			"de_nuke-ve"
		"imagename"		"map-nuke-overall"
		"t_arms"			"models/weapons/t_arms_balkan.mdl"
		"t_models"
		{
			"tm_balkan_variantA"		""
			"tm_balkan_variantB"		""
			"tm_balkan_variantC"		""
			"tm_balkan_variantD"		""
			"tm_balkan_variantE"		""
		}
		"ct_arms"			"models/weapons/ct_arms_sas.mdl"
		"ct_models"
		{
			"ctm_sas_variantA"		""
			"ctm_sas_variantB"		""
			"ctm_sas_variantC"		""
			"ctm_sas_variantD"		""
			"ctm_sas"		""
		}
	}

	"de_train"
	{
		"nameID"			"#SFUI_Map_de_train"
		"name"				"de_train"
		"imagename"			"map-train-overall"
		"t_arms"			"models/weapons/t_arms_balkan.mdl"
		"t_models"
		{
			"tm_balkan_variantA"		""
			"tm_balkan_variantB"		""
			"tm_balkan_variantC"		""
			"tm_balkan_variantD"		""
			"tm_balkan_variantE"		""
		}
		"ct_arms"			"models/weapons/ct_arms_st6.mdl"
		"ct_models"
		{
			"ctm_st6"		""
			"ctm_st6_variantA"	""
			"ctm_st6_variantB"	""
			"ctm_st6_variantC"	""
			"ctm_st6_variantD"	""
		}
	}
	
	"de_train_se"
	{
		"nameID"		"#SFUI_Map_de_train_se"
		"name"			"de_train_se"
		"imagename"		"map-train-overall"
		"t_arms"			"models/weapons/t_arms_balkan.mdl"
		"t_models"
		{
			"tm_balkan_variantA"		""
			"tm_balkan_variantB"		""
			"tm_balkan_variantC"		""
			"tm_balkan_variantD"		""
			"tm_balkan_variantE"		""
		}
		"ct_arms"			"models/weapons/ct_arms_st6.mdl"
		"ct_models"
		{
			"ctm_st6"		""
			"ctm_st6_variantA"	""
			"ctm_st6_variantB"	""
			"ctm_st6_variantC"	""
			"ctm_st6_variantD"	""
		}
	}
}
}

mapcycle.txt

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Hi,

 

I got one small problem when joining my server.

 

I got the commandline set

 

srcds -game csgo -console -usercon +maxplayers 24 +exec server.cfg -ip 119.252.190.39 -port 27065 +game_mode 0 +game_type 1 +mapgroup mg_surf +map surf_greatriver_xdr3am_d

 

mg_surf +map surf_greatriver_xdr3am_d

 

But when I join I get this photo cs.go.png

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