kaosx Posted September 2, 2012 Share Posted September 2, 2012 its a map group problem mate, try this also make sutre your game modes is caps like this GameModes_Server.txt "GameModes_Server.txt" { "gameTypes" { "classic" { "gameModes" { "competitive" { "maxplayers" "10" // Note that maxplayers doesn't go in the convar block. // Another way to set maxplayers is to add -maxplayers_override XX to the cmd line. "exec" { "exec" "gamemode_competitive.cfg" } "mapgroupsMP" // List of mapgroups valid for this game mode ( competitive ) { "mg_bomb_se" "" "mg_bomb_cu" "" } } } } } "mapgroups" { "mg_bomb_se" // mapgroup definition { "name" "mg_bomb_se" "maps" { "de_dust_se" "" "de_dust2_se" "" "de_nuke_se" "" "de_train_se" "" "de_inferno_se" "" "de_aztec_se" "" } } "mg_bomb_cu" // mapgroup definition - custom maps { "name" "mg_bomb_cu" "maps" { "de_nuke_ve" "" } } } } Link to comment Share on other sites More sharing options...
el_duque_jcm Posted September 3, 2012 Share Posted September 3, 2012 someone knows how protect a server agnaist a csslagger? Link to comment Share on other sites More sharing options...
brinkydink Posted September 5, 2012 Share Posted September 5, 2012 When I do maxplayers_override it starts the server at the service slot amount then switches to whatever is set in the gamemodes_server.txt. If you change the slots over the service amount in the gamemodes it shuts down the server but obviously you cant use the $[service.Slots] variable in that file and it can be changed by clients anyway. Is there any other way of doing this or is this what everyone is having to deal with? Link to comment Share on other sites More sharing options...
VoiceServers Posted September 10, 2012 Author Share Posted September 10, 2012 Hi guys , I have just finish read that post and i didnt find the problem solution. I setup the CSGO, change the server.cfg, remplace the mg_bomb. Them the server start fine but after 2 or 5 minutes the server stops. Some ideas? Link to comment Share on other sites More sharing options...
asphyx Posted September 11, 2012 Share Posted September 11, 2012 look into the screenlog.0 in the main directory... Link to comment Share on other sites More sharing options...
VoiceServers Posted September 11, 2012 Author Share Posted September 11, 2012 I get a popup of Engine Error: CTextConsoleWin32:GetLine: !GetNumbreOfConsoleInputEvets. Any ideas? Link to comment Share on other sites More sharing options...
VoiceServers Posted September 12, 2012 Author Share Posted September 12, 2012 Hi again, I run the CS GO cmd line string via CMD and the servers runs fine. Only the servers dont start when try to start with TCAdmin any ideas? Ty! Link to comment Share on other sites More sharing options...
asphyx Posted September 12, 2012 Share Posted September 12, 2012 (edited) What says the screenlog.0 in the main directory ?... No server log, no help. sorry but server dont start , dont helps @ all ! Edited September 12, 2012 by asphyx Link to comment Share on other sites More sharing options...
VoiceServers Posted September 12, 2012 Author Share Posted September 12, 2012 Hi, Log output: L 09/12/2012 - 15:29:18: Log file started (file "0\L176_031_156_029_27020_201209121529_000.log") (game "E:\TCAFiles\Users\admin\7\csgo") (version "5045") L 09/12/2012 - 15:29:18: Loading map "de_dust" L 09/12/2012 - 15:29:18: server cvars start L 09/12/2012 - 15:29:18: "sv_maxspeed" = "320" L 09/12/2012 - 15:29:18: "sv_rollangle" = "0" L 09/12/2012 - 15:29:18: "r_AirboatViewZHeight" = "0.0" L 09/12/2012 - 15:29:18: "sv_cheats" = "0" L 09/12/2012 - 15:29:18: "r_VehicleViewDampen" = "1" L 09/12/2012 - 15:29:18: "mp_allowNPCs" = "1" L 09/12/2012 - 15:29:18: "mp_tournament" = "0" L 09/12/2012 - 15:29:18: "sv_spec_hear" = "1" L 09/12/2012 - 15:29:18: "mp_flashlight" = "0" L 09/12/2012 - 15:29:18: "mp_maxrounds" = "30" L 09/12/2012 - 15:29:18: "sv_tags" = "EasyDataHost.Com" L 09/12/2012 - 15:29:18: "sv_stepsize" = "18" L 09/12/2012 - 15:29:18: "mp_teamlist" = "hgrunt;scientist" L 09/12/2012 - 15:29:18: "sv_alltalk" = "1" L 09/12/2012 - 15:29:18: "mp_footsteps" = "1" L 09/12/2012 - 15:29:18: "sv_noclipaccelerate" = "5" L 09/12/2012 - 15:29:18: "sv_wateraccelerate" = "10" L 09/12/2012 - 15:29:18: "mp_autocrosshair" = "1" L 09/12/2012 - 15:29:18: "mp_stalemate_enable" = "0" L 09/12/2012 - 15:29:18: "sv_autobuyammo" = "1" L 09/12/2012 - 15:29:18: "sv_rollspeed" = "200" L 09/12/2012 - 15:29:18: "sv_airaccelerate" = "10" L 09/12/2012 - 15:29:18: "mp_teams_unbalance_limit" = "1" L 09/12/2012 - 15:29:18: "mp_timelimit" = "0" L 09/12/2012 - 15:29:18: "sv_deadtalk" = "0" L 09/12/2012 - 15:29:18: "mp_fadetoblack" = "0" L 09/12/2012 - 15:29:18: "sv_waterfriction" = "1" L 09/12/2012 - 15:29:18: "sv_competitive_official_5v5" = "0" L 09/12/2012 - 15:29:18: "sv_steamgroup" = "" L 09/12/2012 - 15:29:18: "coop" = "0" L 09/12/2012 - 15:29:18: "mp_respawnwavetime" = "10.0" L 09/12/2012 - 15:29:18: "nextlevel" = "" L 09/12/2012 - 15:29:18: "sv_stopspeed" = "75" L 09/12/2012 - 15:29:18: "sv_specaccelerate" = "5" L 09/12/2012 - 15:29:18: "deathmatch" = "1" L 09/12/2012 - 15:29:18: "tv_enable" = "0" L 09/12/2012 - 15:29:18: "mp_falldamage" = "0" L 09/12/2012 - 15:29:18: "mp_freezetime" = "5" L 09/12/2012 - 15:29:18: "sv_voiceenable" = "1" L 09/12/2012 - 15:29:18: "sv_bounce" = "0" L 09/12/2012 - 15:29:18: "r_AirboatViewDampenFreq" = "7.0" L 09/12/2012 - 15:29:18: "mp_disable_respawn_times" = "0" L 09/12/2012 - 15:29:18: "mp_weaponstay" = "0" L 09/12/2012 - 15:29:18: "mp_hostagepenalty" = "13" L 09/12/2012 - 15:29:18: "mp_friendlyfire" = "1" L 09/12/2012 - 15:29:18: "sv_noclipspeed" = "5" L 09/12/2012 - 15:29:18: "sv_allchat" = "1" L 09/12/2012 - 15:29:18: "r_JeepViewDampenDamp" = "1.0" L 09/12/2012 - 15:29:18: "mp_c4timer" = "45" L 09/12/2012 - 15:29:18: "r_AirboatViewDampenDamp" = "1.0" L 09/12/2012 - 15:29:18: "sv_competitive_minspec" = "1" L 09/12/2012 - 15:29:18: "mp_stalemate_at_timelimit" = "0" L 09/12/2012 - 15:29:18: "sv_footsteps" = "1" L 09/12/2012 - 15:29:18: "mp_limitteams" = "2" L 09/12/2012 - 15:29:18: "tv_relaypassword" = "" L 09/12/2012 - 15:29:18: "mp_teamplay" = "0" L 09/12/2012 - 15:29:18: "r_JeepViewDampenFreq" = "7.0" L 09/12/2012 - 15:29:18: "sv_specnoclip" = "1" L 09/12/2012 - 15:29:18: "sv_friction" = "4.8" L 09/12/2012 - 15:29:18: "mp_autoteambalance" = "1" L 09/12/2012 - 15:29:18: "sv_contact" = "" L 09/12/2012 - 15:29:18: "mp_roundtime" = "3" L 09/12/2012 - 15:29:18: "mp_fraglimit" = "0" L 09/12/2012 - 15:29:18: "mp_forcerespawn" = "1" L 09/12/2012 - 15:29:18: "decalfrequency" = "10" L 09/12/2012 - 15:29:18: "sv_accelerate" = "5.6" L 09/12/2012 - 15:29:18: "mp_winlimit" = "0" L 09/12/2012 - 15:29:18: "sv_gravity" = "800" L 09/12/2012 - 15:29:18: "sv_password" = "" L 09/12/2012 - 15:29:18: "r_JeepViewZHeight" = "10.0" L 09/12/2012 - 15:29:18: "tv_password" = "" L 09/12/2012 - 15:29:18: "sv_specspeed" = "3" L 09/12/2012 - 15:29:18: server cvars end L 09/12/2012 - 15:29:19: Started map "de_dust" (CRC "1592693790") L 09/12/2012 - 15:29:19: Log file closed That logs appear when i start from TCAdmin. Link to comment Share on other sites More sharing options...
Cpl_Patrick Posted September 13, 2012 Share Posted September 13, 2012 Hi again, I run the CS GO cmd line string via CMD and the servers runs fine. Only the servers dont start when try to start with TCAdmin any ideas? Ty! What are you running it as? TCAGame? If so, set it to local system and try running it like that through TCAdmin. Link to comment Share on other sites More sharing options...
VoiceServers Posted September 13, 2012 Author Share Posted September 13, 2012 I found the error , all know that the CSGO runs with 20 Slots by default , them i create games but 12 slots, without the new parameter to force slots. And the TCAdmin service stops the server when monitoring the change detected an unallowed change. Link to comment Share on other sites More sharing options...
silverstarke Posted September 14, 2012 Share Posted September 14, 2012 I get a popup of Engine Error: CTextConsoleWin32:GetLine: !GetNumbreOfConsoleInputEvets. Any ideas? what did you do to fix this message? and i have csgo servers running on desktop mode, but when i try to start then through tcadmin, they doent start at all, like it crashes or doesnt fully load. even when i copy the commandline from the tcadmin commandline manager, works on destkop, not in tcadmin i tried steam update, reinstalling, installing new ones... even with 20 slots, nothing helps kind regards SilverStarke Link to comment Share on other sites More sharing options...
PikNuke Posted September 16, 2012 Share Posted September 16, 2012 I hosted a server and when you click "CONTINUE" she says, Pure server file GAME does not match the server's file "csgo pak01" .. and exit .. Link to comment Share on other sites More sharing options...
CobbyJUK Posted September 16, 2012 Share Posted September 16, 2012 turn pure off in the config or in the match config, this is since the last update. just remove anyting todo with pure and will work fine. Link to comment Share on other sites More sharing options...
dagg929 Posted September 17, 2012 Share Posted September 17, 2012 CTextConsoleWin32::GetLine: !GetNumberOfConsoleInputEvents is from the logging feature of the mod. I could not get it to consistently work with web console logging, I had to disable it to remove this error. It seemed fifty fifty however, sometimes you'd be fine, othertimes not at all. Link to comment Share on other sites More sharing options...
NFOrce_JP Posted September 18, 2012 Share Posted September 18, 2012 Hi, I was wondering if anyone had a problem with the mass update function regarding to the SteamCMD and/or CS:GO. If I try to mass update a server, with the right updates selected, it directly completes so fast that I did not believe it updated. After I restart the game server and trying to connect it kept saying out of date. However if I manually update then everything is OK. To make updates available, since SteamCMD only allows 1 login at the same time, I use the following way to update the servers that needs SteamCMD: - General Settings -> Game Tools -> Execute time: Now Tool: Create Steam update file Game: CS:GO Server: (server with the CS:GO game servers, in this case it is only GameServer1) After creating an update, which takes a few minutes I do the following for mass update: - General Settings -> Game Tools -> Execute time: Now Tool: Batch Update Game: CS:GO Update to install: Latest, in this case I had one made today so 18 september 2012 Server: Gameserver1 Current Update: (Tried different here, as I had some more updates. aswell as No Update, up to 1 update before the one today) It directly completes, but nothing is updated. If I do it manually by going to the game server, selecting "Updates" (Not steam update as this would invoke SteamCMD) and select the latest, it goes flaweless. However once I have hundreds of these game servers running, I'd rather not want to update them one by one Anyone have the same issue or had the same issue? And is there a solution to this? Thanks! Link to comment Share on other sites More sharing options...
Ryan_Hemsley Posted October 11, 2012 Share Posted October 11, 2012 Does anyone know how to fix this? Server approved grace request... Retrying connection to 119.252.190.167:27050, server requires lobby reservation but is unreserved. Received game details information from 119.252.190.167:27050... GameTypes: could not find matching map "scoutzknivez". [MM] Sending reservation request to 119.252.190.167:27050 [MM] Sending reservation request to 119.252.190.167:27050 Link to comment Share on other sites More sharing options...
Felipe T Posted October 12, 2012 Share Posted October 12, 2012 Hey guys, Is there anyway to fix the problem of the original gamemodes.txt that makes the server doesn't work? The issue is that everytime someone update the server, the old gamemodes.txt comes back, and than server stops working again untill I upload the working one. Link to comment Share on other sites More sharing options...
Bubka3 Posted October 12, 2012 Share Posted October 12, 2012 Read the top of your gamemodes.txt... // To use this file, rename it to GameModes_Server.txt // // Values here override the default gamemodes.txt Link to comment Share on other sites More sharing options...
Jaggl Posted October 16, 2012 Share Posted October 16, 2012 some one have working config now, which i can use?! would be very great! Link to comment Share on other sites More sharing options...
asphyx Posted October 17, 2012 Share Posted October 17, 2012 for competitive working gamemodes_server.txt: with mg_bomb: // To use this file, rename it to GameModes_Server.txt // // Values here override the default gamemodes.txt "GameModes_Server.txt" { "gameTypes" { "classic" { "gameModes" { "competitive" { "exec" { "exec" "esl5on5.cfg" } "mapgroupsMP" // List of mapgroups valid for this game mode { "mg_bomb" "" } } } } } "mapgroups" { "mg_bomb" { "name" "mg_bomb" "imagename" "mapgroup-bomb" "nameID" "#SFUI_Mapgroup_bomb" "maps" { "de_aztec" "" "de_aztec_se" "" "de_bank" "" "de_dust2" "" "de_dust2_se" "" "de_dust" "" "de_dust_se" "" "de_inferno" "" "de_inferno_se" "" "de_lake" "" "de_nuke" "" "de_nuke_se" "" "de_safehouse" "" "de_shorttrain" "" "de_stmarc" "" "de_sugarcane" "" "de_train" "" "de_train_se" "" "de_mirage_csgo" "" "de_nuke_ve" "" } } } } Link to comment Share on other sites More sharing options...
Jaggl Posted October 17, 2012 Share Posted October 17, 2012 can you share your Tcadmin Settings too? Link to comment Share on other sites More sharing options...
Batskes Posted October 20, 2012 Share Posted October 20, 2012 (edited) Anyone having problems this is what you need to do. Get config's from http://clientforums.tcadmin.com/showpost.php?p=64031&postcount=56 Remove his companies tag (if you want lol) Enable SteamCMD and set Game ID to 740 If you are using Linux you want to look at this http://clientforums.tcadmin.com/showthread.php?t=9703 I can upload those files on request Go to the Game Tools -> Download Game Files -> CSGO -> Your account with beta Here is another post you may want to look at http://clientforums.tcadmin.com/showthread.php?t=9707 Username's can not have and upper cases in it. By far the best post in this thread Just quickly seeing if anyone else having trouble downloading files for the first time? My panel sits on "Downloading files from Steam..." and never moves on the load bar o.O Okay quick update (saving the double post). Turns out I needed to update SteamCMD. That's a whole new kettle of fish! But once I had all that updated and did a manual CSGO download from within SteamCMD then returned to TCAdmin and did the usual Steam Game Download from Game Tools with CSGO and just made sure it loaded. No problems. Only took me 12 hours xD Edited October 21, 2012 by Batskes Link to comment Share on other sites More sharing options...
Felipe T Posted November 7, 2012 Share Posted November 7, 2012 Guys, I have a problem... My servers are filled with bots after the first player enter the game. I have already changed bot_quota to 0 in gamemodes, but they're still joining. Also, the only commandline that works is "Classic Casual" (0) gamemodes.txt Link to comment Share on other sites More sharing options...
arantespt Posted November 7, 2012 Share Posted November 7, 2012 Guys, I have a problem... My servers are filled with bots after the first player enter the game. I have already changed bot_quota to 0 in gamemodes, but they're still joining. Also, the only commandline that works is "Classic Casual" (0) Try to edit the file "gamemode_casual.cfg" that is in the cfg folder. Link to comment Share on other sites More sharing options...
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