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Rust - Automatic wipe/update, Oxide, Plugin Installer


Dennis

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What's New in Version 1.3.0  

  • Custom query script added (thanks @LFA). This fixes issues with the server reporting more players online that the max slot has been set to if players are in queue.
  • Added 'Private Rule' for Linux config
  • Changed 'Feature Permissions' to allow access for Subadmins and Resellers
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On 1/13/2021 at 11:39 AM, Dennis said:

What's New in Version 1.3.0  

  • Custom query script added (thanks @LFA). This fixes issues with the server reporting more players online that the max slot has been set to if players are in queue.
  • Added 'Private Rule' for Linux config
  • Changed 'Feature Permissions' to allow access for Subadmins and Resellers

Still testing the custom query script but for sure that live players stats in the panel doesnt work with that custom query script. I still prefer disabling slots detection till its been resolved.  Your effort is much appreciated

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57 minutes ago, conceptr980 said:

Still testing the custom query script but for sure that live players stats in the panel doesnt work with that custom query script.

It's working for us, and @LFA has tested it on other servers as well. What issues are you experiencing?

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You can check the monitor error log on the server where the game server is located. Any error would be shown there. You can also make a copy of the script and change the event to custom icon with ignore errors and popup unchecked so you can check for errors by executing the script.

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Hi, in the wipe script, how can I put a variable for the path? 

Example: conffile = Path.Combine(ThisService.RootDirectory, String.Format("server/ThisService.Variables["identity"]/cfg/server.cfg"))

The idea is that the script detects the custom identity used by clients

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  • 2 weeks later...
  • 2 weeks later...

Heya,

 

Having a bug quite often, services bug out and refuse to stop via the panel, if i initiate a restart command to a rust server it loads continuously. If I then  manually kill the process of the server it shows as stopped and from there will function correctly for some time. 

 

Any ideas or anyone who has experienced a similar problem let me know.

 

Thanks,

Aaron S.

Edited by mspsmuge
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  • 3 weeks later...

What's New in Version 1.3.1  

  • Fixed uMod download link for Linux
  • 'Update uMod after Steam Update' will work correctly on Linux
  • Added script to kill all running executables after shutdown (will fix issues where uMod's Compiler.exe keeps running)
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  • 1 month later...
  • 1 month later...

 

 

 

What's New in Version 1.3.3  

  • [Improvement] 'Wipe on Rust Wipe Day' script won't stop the server unless it's actually wipe day
  • [Fixed] Fixed an issue with generating a new seed automatically

@Brettster There's a fix for your issue in the latest release.

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What's New in Version 1.3.4  

  • 'Wipe on Rust Wipe Day' and 'Wipe server' script
    • [Changed] The script will now wipe all .map and .sav* files from the server
    • [Fixed] Issue with 'name 'ServiceStatus' is not defined'
    • [Fixed] Issue when replacing previous seed consisting of a negative int with a new seed consisting of a negative int.
    • Various cleanups
  • [Deleted] 'savedir' custom variable

The version of the "Wipe on Rust Wipe Day" script that was included in 1.3.3 won't work. If you've installed that version, please upgrade.

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@hz32 doesn't seem to be stuck. It seems to be fully completed 🙂
The SteamCMD output is not necessarily sent in
chronological order, so I get why it can seem a bit misleading.

Edited by Dennis
Added information about SteamCMD output
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