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Dennis

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Everything posted by Dennis

  1. Add it as a editable file in the File manager settings for the game.
  2. It would? Huh, I didn't even know that. I know you mentioned that you wouldn't get into the issue, but can you give just a tiny hint? I'm not saying that users should be able to change the name of the executable file
  3. HOW? All our Linux servers stopped workking after A15. What distro?
  4. Could also be fixed pretty quickly by allowing the use of variables in the executable name (if it's not already allowed). Then the config could have a script that would execute after setting up the server, which changed the name of the executable from 7DaysToDieServer.exe to 7DaysToDieServer%ThisService_ServiceId%. All you had to do afterwards is setting the executable to 7DaysToDieServer%ThisService_ServiceId%. This would just create a problem with the way TCAdmin functions, as TCAdmin is checking for the executable file before the service is completely setup, and since we can't create a script that would change the name during the setup, the setup task won't be able to find the executable file.
  5. 587 is a pretty default port for SMTP.
  6. Maybe the machine is set to get files locally, and you haven't added the mod files to the machine yet? The easiest solution is to configure the server to get all files from the master, and then upload the mods to /home/tcadmin/tcafiles/games/<game>/TCA.Mods/
  7. This is actually happening for all Debian Jessie installations as well.
  8. What DNS are you using? You could eventually edit /etc/hosts to fix the issue by adding master.tcadmin.net and the IP.
  9. Most, if not all, TCAdmin files are in /home/tcadmin/Monitor/ on Linux servers. You can also use SSL on Linux nodes, which you can read about here: http://help.tcadmin.com/Frequently_Asked_Questions#Linux_FAQ Why it says that the feature is only supported on Windows I have no idea about...
  10. System -> About -> Update License
  11. Could it be that slots and hostname are set by the command line? Command lines always overwrite the configuration files.
  12. Because that's a default TCAdmin variable. They should be parsed with $ instead of !
  13. Just use the TCAdmin syntax for variables: ![Variable]
  14. There's also a text file included that contains a command line example.
  15. Have you checked whether it's the correct IP or not?
  16. You can't restore it unless you have a backup of it. There's a topic in the v2 forums that contains all the default configs.
  17. Where does it show your local IP when you click the update button?
  18. gitgud's answer were better, actually. The point is, schedutils is not really needed - the TCAdmin software will work without (at least it did on our old Debian servers before I realised I forgot to install them). However, having the utility installed is always a plus - and I hadn't realised that it was included in Debian 8 until a while after I made the post.
  19. Depends what game it is. Some games are simply impossible to run multiple servers under the same account while others allow you to run as many as you want.
  20. Read this: https://developer.valvesoftware.com/wiki/SteamCMD#Cross-Platform_Installation
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